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Old 04-10-2015, 12:52 AM   #21
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Do this.... and it'll be the most played map ever.
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Old 04-10-2015, 05:55 PM   #22
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When i was pondering the design i was thinking of a large grid of iron work, that supported the flood lights in the arena. That way they would look like they actually served a purpose.

It would also look much better than just a huge brush with a flat fence texture.

i was going to do some sort of safety barrier down low where the players are, and the grid-work on top of the barriers.

I sure wish that I got hammer working the other day. I am stuck doing real work on my game. The release of Unity 5 did not help matters much

I am going to try installing hammer again this weekend. Hopefully all of the entities work for me this time. I would love to start doing a FF map in my spare time, or at least making some static meshes for people.
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Old 04-13-2015, 05:42 PM   #23
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Rookie please make there be a way to escape the volleyball court (either by some pro ass conc jumpz or just jenk your way through a seam in the wall or something) so we can explore the islands pls, ty.

Goal = be scout just chillin on an island sippin on some gin and juice. No need to capture flags when you're on vacation.
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Old 04-14-2015, 12:41 AM   #24
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^^^ Ala the hidden bathroom on Openfire.


(and don't forget the hot chicks)
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Old 04-16-2015, 03:35 PM   #25
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^^^ Ala the hidden bathroom on Openfire.
Wait, what?....
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Old 04-16-2015, 10:19 PM   #26
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I joined the occult ff_openfire bathroom society in 2013 when I found it out by accident.

Is why I made a secret concmap in ff_snopenfire
But the secret portal has changed location.
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Old 04-16-2015, 11:24 PM   #27
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Added some orange holographic boundary walls to show the actual play area. They move and flicker.



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Old 04-17-2015, 12:31 AM   #28
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Looking really nice, and I like the boundary idea.
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Old 04-17-2015, 03:19 AM   #29
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Wait, what?....
Don't pretend to be innocent..... I saw what you did in there.
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