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Old 12-31-2008, 06:55 AM   #21
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Smile

I notice a lot of snipers these days don't charge their shots until they see someone, so as to not let the enemy be aware of the red trace.
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Old 12-31-2008, 08:44 AM   #22
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The guy played for 43 minutes and 55 seconds straight. He played sniper the entire time. He had a 14% headshot ratio. He racked up 170 kills in those 44 minutes.
hmm ... if he repeats that performace, then i'd say: too good to be real. I have seen this perfomace in qwtf where the sniper-class was much stronger. But you dont know ... a really good player who has a good day, with a fine ping and no enemy sniper keeping him honest and no enemy solis/pyros camping him ... well maybe ... need demo
And if he cheats, it doesnt need to be an aimbot me thinks. Afaik this mod doesnt perform any integrity checks of the client-files, and if the player uses some custom (oversize)models (dont know if possible) that enable him to see someone before he comes around the corner then this is a big advantage for him.
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Old 12-31-2008, 04:19 PM   #23
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hmm ... if he repeats that performace, then i'd say: too good to be real. I have seen this perfomace in qwtf where the sniper-class was much stronger. But you dont know ... a really good player who has a good day, with a fine ping and no enemy sniper keeping him honest and no enemy solis/pyros camping him ... well maybe ... need demo
And if he cheats, it doesnt need to be an aimbot me thinks. Afaik this mod doesnt perform any integrity checks of the client-files, and if the player uses some custom (oversize)models (dont know if possible) that enable him to see someone before he comes around the corner then this is a big advantage for him.
He uses sv_pure on his server.

No custom models
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Old 12-31-2008, 04:50 PM   #24
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Quote:
Originally Posted by OverdrivE View Post
No way you can conclude aimbot unless there is a demo.
Exactly. There is no way to conclude anything based on stats alone. You can suspect, but cannot conclude. Every ban for cheating on my servers is backed up with a supporting demo. I don't care how flagrant someone is. No demo = no ban.
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Old 12-31-2008, 05:52 PM   #25
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He uses sv_pure on his server.

No custom models
1 or 2
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Old 12-31-2008, 06:21 PM   #26
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I use custom models on that server. Nothing spiked, but my conc is a tennisball.
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Old 01-01-2009, 06:45 AM   #27
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Hmm, then apparently the setting is different on the TF2 server, as my custom gun models weren't working.
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Old 01-01-2009, 07:01 AM   #28
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compact, Bridget, Nuk3m, and any other idiots: this thread isn't about O-T. If you try and make it about O-T, you'll be banned.
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Old 01-01-2009, 11:34 AM   #29
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What do we think? Sure that's a lot of kills.

But you are the admin. Watch the source tv or spec and decide for yourself...
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Old 01-01-2009, 04:38 PM   #30
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Erm, to ban a cheater on just text or because others say he's cheating is a real no-go in my eyes.

For stuff like that you'd need a demo, I'd say!
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Old 01-01-2009, 07:36 PM   #31
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I know you have scuzztools pretty customized but have you tried this plug in yet scuzzy? It blocks the message when an admin goes to spectate. I'll be running it as soon as I update to 1.7 and 1.1.

http://forums.alliedmods.net/showthread.php?t=80794
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Old 01-02-2009, 12:18 PM   #32
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Originally Posted by [AE] 82694 View Post
I know you have scuzztools pretty customized but have you tried this plug in yet scuzzy? It blocks the message when an admin goes to spectate. I'll be running it as soon as I update to 1.7 and 1.1.

http://forums.alliedmods.net/showthread.php?t=80794
We block when they enter, but not when they change teams... something I've been meaning to hook for a while, just doing other things. It's only a few lines of code... but something I'll probably do today.
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Old 01-02-2009, 07:38 PM   #33
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Originally Posted by Desyphur View Post
Hmm, then apparently the setting is different on the TF2 server, as my custom gun models weren't working.
sv_pure doesnt work on mods that arent on steam, iirc
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Old 01-02-2009, 08:13 PM   #34
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sv_pure doesnt work on mods that arent on steam, iirc
I have heard that, but it seems to work pretty well:



We just added the 'blood gibs" thing to the whitelist last night, so that one shouldn't kick people anymore.

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Old 01-03-2009, 01:12 PM   #35
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Yes, it looks like it got fixed recently. Yesterday I had to restore the normal player models since I got an error when connecting to the server. Didn't happen like 4 days ago =o
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Old 01-03-2009, 07:17 PM   #36
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so the fishthing-cheat founds its way into ff .... we're all doomed now ...
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Old 01-04-2009, 08:31 AM   #37
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so the fishthing-cheat founds its way into ff .... we're all doomed now ...
What's the fishthing-cheat? That .vtf is used by the conc effect, or so I am told.
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Old 01-04-2009, 01:03 PM   #38
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What's the fishthing-cheat? That .vtf is used by the conc effect, or so I am told.
i dont have a clue tbh ... was just joking around ...
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Old 01-06-2009, 02:42 PM   #39
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Quote:
Originally Posted by compact View Post
12/11/08 11:22 pm groid STEAM_0:0:991495 Aimbot

yes you actually do ban good players for no reason but as always ill take it as a compliment.
man ot server too funny hehe.
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Old 01-06-2009, 03:08 PM   #40
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Quote:
Originally Posted by compact View Post
12/11/08 11:22 pm groid STEAM_0:0:991495 Aimbot

yes you actually do ban good players for no reason but as always ill take it as a compliment.
man ot server too funny hehe..
Tu that had absolutely even quoted it from another thread consider this a warning for trolling.
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