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Old 01-05-2007, 08:20 AM   #41
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Forgot to mention... nice to see the HUD too. I also like the way the onscreen gfx appear for when you're hit
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Old 01-05-2007, 08:25 AM   #42
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so when was this update released? like technically, cause it says 6pmish but what timezone in the us? 12 am?
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Old 01-05-2007, 08:25 AM   #43
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Also nice touch on the tranquilizer effect.
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Old 01-05-2007, 08:27 AM   #44
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Looks awesome guys, can't wait to play. Love the double jumping, been waiting for some double jumping action since my quake 2 days.

Also, if its not a place holder, please change the sound of the AC. Needs to be much beefer and to me it just isn't the same without that distinctive wind up and wind down sound. If its a place holder then just ignore all this.

Also that scout yelling about being infected then falling over was fucking priceless, made me laugh out loud.
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Old 01-05-2007, 08:50 AM   #45
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WOAH an update! Looks awesome. The guy who died from poison death in the video made me lol, especially the way he rolled.

Looks like you couldn't quite go 4 months without an update.

P.S. Was the 'double jump' an actual double jump or a trimp? It's hard to tell.

Edit edit: Does the back of the SG say "Warning: Rockets in Pockets"?

Edit edit edit: The armor/medic voices are perfect. Just wierd enough to be unique.

Last edited by o_nezumi; 01-05-2007 at 09:03 AM.
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Old 01-05-2007, 08:51 AM   #46
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looks insane... really good job guys! cant wait to play it.


(p.s. make me a beta tester! or release already!)
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Old 01-05-2007, 08:53 AM   #47
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shut up gogeta trimping is awesome and it shouldve been in TFC aswell
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Old 01-05-2007, 09:02 AM   #48
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this game is going to be godlike
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Old 01-05-2007, 09:08 AM   #49
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Oh my god!
This will be so awesome when it comes out :]

I laughed so hard when the infected scout ran around and screamed that he was infected then died on the spot and when the spy sabotaged the sentry so it killed the engineers

Last edited by o_lillbrorsan; 01-05-2007 at 09:19 AM.
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Old 01-05-2007, 09:10 AM   #50
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I think it looks 10x more like TFC than Q3F/ETF.

Of course my opinion is based upon my 6+ years of Q3F/ETF experience and about 5 minutes of TFC experience! I don't really see much difference between FF and TFC, besides for the obvious graphics. But like I said, thats because I haven't played TFC much.

Oh and this video is 10x better than the Dustbowl Valley video!
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Old 01-05-2007, 09:12 AM   #51
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well considering TFC = HL1 Engine, and FF = HL2 Engine, theyre going to look more alike than the Quake Fortress games etc.

Plus the fact that id say at least 70% of the dev team migrated from TFC. Oh, and if you havnt played TFC much, youve been missing out silly!
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Old 01-05-2007, 09:25 AM   #52
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I'd play TFC, but its not free.
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Old 01-05-2007, 09:39 AM   #53
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Also, This deserved a re-update:
www.superjer.com

I'm not sure how many people will see that, but hey!
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Old 01-05-2007, 09:44 AM   #54
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this looks sex

and idd, is that double jump trimping or is it something else?

keep up the good work!
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Old 01-05-2007, 09:51 AM   #55
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That one "double jump" in the forts ramp-room is possible in ETF through "trimping".

Not exactly sure if what they mean by "double jump" is the same as what the etf'ers refer to as "trimping". The names sound totally different...
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Old 01-05-2007, 10:35 AM   #56
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nice update..

but please please get rid of the sniper "boxes"!! totally unnecessary
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Old 01-05-2007, 10:50 AM   #57
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Quote:
Originally Posted by Nuk3m
so when was this update released? like technically, cause it says 6pmish but what timezone in the us? 12 am?
well put it this way.... the screenshots were all taken around 4am GMT. i'm tired as fuck now

---

anyway.... for me, as far as pics go, these ones certainly show the explosion sprites off:

late stages of the detpack:
http://www.fortress-forever.com/?a=m..._shutdown20343

explosion flare:
http://www.fortress-forever.com/?a=m..._shutdown20225

and the muck that follows:
http://www.fortress-forever.com/?a=m..._shutdown20218
__________________
Support FF:
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Old 01-05-2007, 11:30 AM   #58
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That video was amazing i'm not too sure about the HW model or the AC sound, just seems a bit tinny, more ooomf!
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Old 01-05-2007, 11:48 AM   #59
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I saw 2fort!!

I absolutely love the double jump too. Keep up the great work dev team!
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Old 01-05-2007, 11:52 AM   #60
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the cloak looks like the hidden in hidden source, which is cool

cant wait til its released
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