05-11-2008, 02:09 AM | #1 |
[AE] 0112 Ihmhi *SJB
Wiki Team
Fortress Forever Staff |
Questions about Snow
Okay, so snow. You make a func_preciptation brush, and anywhere you are in that brush, it's snowing.
I've come across a problem, though. I've been testing concepts in maps, screwing around with stuff, and there's the problem of a door in a roof. If the snow brush phases through the door, it snows both indoors and outdoors. Is there a way to move the snow brush or something when the door opens so that when the door on a roof is open, the snow falls in, and when the door is closed it does not? Thanks.
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05-11-2008, 03:54 AM | #2 | |
Stuff Do-er
Lua Team
Wiki Team Fortress Forever Staff |
Quote:
Make an invisible, nonsolid door that will move into a wall (stay time should be infinite). Parent the precipitation to it, and then add these outputs to the actual door that opens/closes: OnOpen -> parent_door -> Close OnClose -> parent_door -> Open Hope that works.
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05-12-2008, 12:09 AM | #3 |
[AE] 0112 Ihmhi *SJB
Wiki Team
Fortress Forever Staff |
I'll give it a shot.
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