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Old 01-05-2007, 06:58 AM   #21
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The problem with showing videos of an incomplete game is you get dumb arse questions.
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Old 01-05-2007, 07:00 AM   #22
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So tracers for snipers work once you seem em right?

Can you get rid of the tracer if you don't want to trace the last person you saw?

I'm confused, explain how tracer will work for the sniper?
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Old 01-05-2007, 07:00 AM   #23
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The video made me shit myself.
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Old 01-05-2007, 07:03 AM   #24
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Quote:
Originally Posted by GeoKill----->
So tracers for snipers work once you seem em right?

Can you get rid of the tracer if you don't want to trace the last person you saw?

I'm confused, explain how tracer will work for the sniper?
Seems like a concession for snipers... why wallhack when the game will let you do it anyway? d:
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Old 01-05-2007, 07:04 AM   #25
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I don't know if I like the tracers that much.
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Old 01-05-2007, 07:08 AM   #26
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Who cares! Jesus christ , i think i'm going to cry , RELEASE THE DAMN THING!
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Old 01-05-2007, 07:09 AM   #27
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I noticed the pipes come from the side of the screen
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Old 01-05-2007, 07:12 AM   #28
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The video shows several bugs, I notice 4 of em. Mostly missing animation, so now we know why they didn't release FF before 06.
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Old 01-05-2007, 07:13 AM   #29
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Beta testing FF is probably better than having an harem of hot chicks.
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Old 01-05-2007, 07:15 AM   #30
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Amazingness that hopefully shuts alot of people up.

I just got back after dealing with the airport and a long plane ride, and what an awesome and wicked thing to come home to. Spy is amazingly effective, HW looks fanfuckingtastic, pipes are explode-y, and Sniper will most certainly become an amazing defensive benefit even in clan play, being able to track a scout as it attempts to move through the base.

Awesome work guys, keep it going, I've basically developed a priapism as of now anyhow

Last edited by o_psycnet; 01-05-2007 at 07:34 AM.
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Old 01-05-2007, 07:21 AM   #31
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Nice update. Took a little longer then "10 minutes" to post and put that all together huh, it was worth waiting for. I have to say I am very impressed and loved the audio file and the in game footage. I wish you and the entire FF team the best of luck and a hearty GG.
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Old 01-05-2007, 07:24 AM   #32
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The media page may or may not need a "Videos" section. Nudge.

In other news, amazing work. I am appeased.
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Old 01-05-2007, 07:28 AM   #33
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Crikey, that video is ace!

I'd say in some ways its better than the db video as you get to see everything happening at under 100mph

Everything looks great, i like the snipe wall hax

Just keep it going!

edit - Mulch dm looks awesome

edit 2 - The spy tranq effect looks great too! (http://www.fortress-forever.com/?a=m...70104_well0023)

Last edited by o_qui; 01-05-2007 at 07:36 AM.
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Old 01-05-2007, 07:35 AM   #34
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wow
wow
fucking wow


this is why i dont bitch for updates. because when they finally come out, the ensuing ejaculation is SOOOOO worth it. and it even tastes good.

thank you ff dev team.
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Old 01-05-2007, 07:46 AM   #35
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Got to love those sabotaged SGs

Nice to see the sniper "tracking" in use also

and... cloaking!!!! Good call

Nice update, guys
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Old 01-05-2007, 07:57 AM   #36
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The game looks great, can't wait to try it out for myself.

comon guys, it's almost done, keep it up!
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Old 01-05-2007, 08:04 AM   #37
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do you think the code for the tracer will be exploited somehow? i can see it being a strong possibility
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Old 01-05-2007, 08:08 AM   #38
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its probably just me, but i hate the dbl jump and the boxes for snipers. there goes 2fortsniper pubs and such. dbl jump, uh, sd2 ramp without a conc? whats goin on?

other than those 2, its great!
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Old 01-05-2007, 08:10 AM   #39
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I doubt you hate it.
You are just scare how it's going to work.
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Old 01-05-2007, 08:16 AM   #40
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i have another question, are the medic taunts, automatic based on health, or armor level? and as far as when ur infected, does it automaticly say that stuff too or no?

as far as the HW guy, does the gun overheat? as i noticed a bar increasing as the HW fied the gun, also, when the other HW was jmping the animation mad ethe gun go out to the side but yet he was still firing.

i think the double jumping will be excellent, and will make for interesting skill maps.
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