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Old 09-02-2008, 01:40 PM   #1
zE
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Score via lua

Some time ago, squeek did this for ff_bounce lua --------------------
--points
--------------------

function player_killed( player, damageinfo )
local attacker = damageinfo:GetAttacker()
if IsPlayer( attacker ) then
local team = attacker:GetTeam()
team:AddScore( 1 )

end
end

The idea was to give one point per frag to the team and it works fine.

My problem now is that i used that code also in my dm map ff_psyz and what happens is that the team score board and your own scoreboard does not match now.. because that lua dont take suicides in consideration so it doesn't take u one less point : )

plz reply the lua line that takes one frag per suicide. ty : )
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