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Old 09-25-2009, 02:01 AM   #1
Peketrack
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ff_dm_aAomega_b1

Here my first official map, a deathmatch map, i think is a basic map but is cool and i like it, i give you some pictures, because the map isn't finish, because i have a problem to put the entitys of respawn, i put it but in game i can't play.

Here The Screenshots:


Yard

Red Respawn


Blue Respawn





If somebody can help me with the problem of info_ff_teamspawn, will be great!

Last edited by Peketrack; 09-25-2009 at 02:02 AM.
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Old 09-25-2009, 02:16 AM   #2
Dr.Satan
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what do you mean by this:
Quote:
but in game i can't play
Like you can't pick a class or you just don't spawn. I suspect you have not made a .lua for your map.
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Old 09-25-2009, 03:20 AM   #3
Peketrack
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O.o, yeah i dont made a lua. and i dont know, how do that?? can you help me m8??

PD:do you like the map?

Last edited by Peketrack; 09-25-2009 at 03:21 AM.
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Old 09-25-2009, 04:38 AM   #4
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yeah I can, it won't be til tomorrow if you want other stuff, but I can get you a generic dm .lua right now:

Code:
-----------------------------------------------------------------------------
-- includes
-----------------------------------------------------------------------------

IncludeScript("base");
IncludeScript("base_teamplay");
IncludeScript("base_location");

-----------------------------------------------------------------------------
-- Teams
-----------------------------------------------------------------------------
function startup()
	-- Names
	SetTeamName( Team.kRed, "Red" )
	SetTeamName( Team.kBlue, "Blue" )
	 
	-- Team limits
	SetPlayerLimit( Team.kBlue, 0 )
	SetPlayerLimit( Team.kRed, 0 )
	SetPlayerLimit( Team.kYellow, -1 )
	SetPlayerLimit( Team.kGreen, -1 )
 
	local team = GetTeam( Team.kBlue )
	team:SetClassLimit( Player.kScout, -1 )
	team:SetClassLimit( Player.kSniper, -1 )
	team:SetClassLimit( Player.kSoldier, 0 )
	team:SetClassLimit( Player.kDemoman, 0 )
	team:SetClassLimit( Player.kMedic, 0 )
	team:SetClassLimit( Player.kHwguy, -1 )
	team:SetClassLimit( Player.kPyro, -1 )
	team:SetClassLimit( Player.kSpy, -1 )
	team:SetClassLimit( Player.kEngineer, -1 )
	team:SetClassLimit( Player.kCivilian, -1 )
 
	local team = GetTeam( Team.kRed )
	team:SetClassLimit( Player.kScout, -1 )
	team:SetClassLimit( Player.kSniper, -1 )
	team:SetClassLimit( Player.kSoldier, 0 )
	team:SetClassLimit( Player.kDemoman, 0 )
	team:SetClassLimit( Player.kMedic, 0 )
	team:SetClassLimit( Player.kHwguy, -1 )
	team:SetClassLimit( Player.kPyro, -1 )
	team:SetClassLimit( Player.kSpy, -1 )
	team:SetClassLimit( Player.kEngineer, -1 )
	team:SetClassLimit( Player.kCivilian, -1 )

end

-----------------------------------------------------------------------------
-- Remove nades and full resupply on spawn
-----------------------------------------------------------------------------

 function player_spawn( player_entity )
	local player = CastToPlayer( player_entity )
	-- add stuff
	player:AddHealth( 400 )
	player:AddArmor( 400 )
	player:AddAmmo( Ammo.kNails, 400 )
	player:AddAmmo( Ammo.kShells, 400 )
	player:AddAmmo( Ammo.kRockets, 400 )
	player:AddAmmo( Ammo.kCells, 400 )
	-- remove stuff
	player:RemoveAmmo( Ammo.kGren1, 4 )
	player:RemoveAmmo( Ammo.kGren2, 4 )
	-- Remove detpack from demo
	if player:GetClass() == Player.kDemoman then
		player:RemoveAmmo( Ammo.kDetpack, 1 )
	end
 end
copy that into notepad and name the file

ff_dm_aAomega_b1.lua

that should work for you. And yeah, the map looks nice. I think we have plenty of dm maps, but they are nice to start out on and your off to a great start with mapping. A couple of suggestions:
  • The yard does looks a bit dark, I would suggest lightening up the blue / red your using (but you don't have to as I'm sure it's fine).
  • Your textures, in the spawns aren't, matching up. Looks like you just need to mark them as one and center them or something.
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Last edited by Dr.Satan; 09-25-2009 at 04:39 AM.
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Old 09-25-2009, 02:37 PM   #5
RocKwell
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Seems like a lot of DM maps coming out
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Old 09-25-2009, 02:46 PM   #6
Peketrack
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Thx you m8!!

PD: I can do a ctf map, but i do a DM map, because the last dm map was terrible, and i wanna do a good dm map, for my clan specialy, but also for all players!!

Last edited by Peketrack; 09-25-2009 at 07:40 PM.
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