Fortress Forever

Go Back   Fortress Forever > Community > Tips and Tutorials

Reply
 
Thread Tools Display Modes
Old 10-18-2010, 04:55 PM   #1
KubeDawg
Nade Whore
Server Owner
Beta Tester
 
KubeDawg's Avatar
 
Join Date: Sep 2007
Location: Oklahoma
Class/Position: Scout/Soldier
Gametype: CTF/TDM
Affiliations: blunt. Moto
Posts Rated Helpful 128 Times
lastinv key switching to different default weapons?

So I rarely ever use my number keys to select my weapons. I always use the nextinv or previnv or lastinv buttons when switching weapons.

When I do this though, when I respawn, it sometimes defaults to a weapon I don't want when I use the lastinv key.

So for instance, if I start out respawning with my super shotgun as engineer, and hit my lastinv key, it switches to my railgun by default. I'd like it to switch to my wrench instead by default. Is there any way to make this happen? I know there's a way to change the weapon you start with, but is this possible as well for your secondary?
__________________
Moto's Funhouse | Dallas, TX - 74.91.114.247:27015

ff_plunder - Complete
KubeDawg is offline   Reply With Quote


Old 10-19-2010, 12:46 AM   #2
Bridget
Banned
 
Bridget's Avatar
 
Join Date: Sep 2008
Class/Position: Soldier
Gametype: AVD
Affiliations: TALOS
Posts Rated Helpful 5 Times
FF needs an option to save the last used weapon between lives, but it probably won't happen simply because that option is available in Team Fortress 2.
Bridget is offline   Reply With Quote


Old 10-19-2010, 04:08 AM   #3
Crazycarl
D&A Member
Wiki Team
Fortress Forever Staff
 
Crazycarl's Avatar
 
Join Date: Apr 2007
Posts Rated Helpful 31 Times
You could write a script.
Crazycarl is offline   Reply With Quote


Old 10-24-2010, 05:39 AM   #4
Dexter
internet user
Fortress Forever Staff
 
Dexter's Avatar
 
Join Date: Jun 2007
Posts Rated Helpful 42 Times
Quote:
Originally Posted by Bridget View Post
FF needs an option to save the last used weapon between lives, but it probably won't happen simply because that option is available in Team Fortress 2.
could you explain to me how this works? like if you die with shotgun out, you respawn with shotgun out? (and q/s between whatever else) if it's handy I dont see why not adding it. wait, I dont 'listen to the community (aka bridget)'!
Dexter is offline   Reply With Quote


Old 10-24-2010, 09:42 AM   #5
KubeDawg
Nade Whore
Server Owner
Beta Tester
 
KubeDawg's Avatar
 
Join Date: Sep 2007
Location: Oklahoma
Class/Position: Scout/Soldier
Gametype: CTF/TDM
Affiliations: blunt. Moto
Posts Rated Helpful 128 Times
Basically what it needs to do is every time you spawn, it saves a specific main and secondary slot weapon. So if your secondary is your spanner, and main gun is the shotty and you respawn, it should keep the same configuration so when i use my lastinv key, it switches from my main(shotty) to my secondary(spanner).
__________________
Moto's Funhouse | Dallas, TX - 74.91.114.247:27015

ff_plunder - Complete
KubeDawg is offline   Reply With Quote


Old 10-24-2010, 03:57 PM   #6
Crazycarl
D&A Member
Wiki Team
Fortress Forever Staff
 
Crazycarl's Avatar
 
Join Date: Apr 2007
Posts Rated Helpful 31 Times
echo ENGINEER CFG LOADED
alias mysecondary "slot1; bind q myprimary"
alias myprimary "slot3; bind q mysecondary"
bind q "mysecondary"
Crazycarl is offline   Reply With Quote


Old 10-27-2012, 10:00 PM   #7
KubeDawg
Nade Whore
Server Owner
Beta Tester
 
KubeDawg's Avatar
 
Join Date: Sep 2007
Location: Oklahoma
Class/Position: Scout/Soldier
Gametype: CTF/TDM
Affiliations: blunt. Moto
Posts Rated Helpful 128 Times
Sorry to bring up such an old thread, but this is still an issue for me.

The script you have there only binds the Q key to bring up the weapon screen. I'm talking about the lastinv key.

I use these buttons to change weapons in game:
[ - Next
] - Previous
MWHEELUP/DOWN - Lastinv

I don't use any of the number keys. When I spawn and immediately hit the MWHEELDOWN button to switch to whatever the default weapon is as engineer, and that default weapon is the railgun. That's because I've setup my SShotty as the weapon I use when I respawn.

Is there a way I can make the lastinv change to my Wrench instead of my Railgun every time I spawn?
__________________
Moto's Funhouse | Dallas, TX - 74.91.114.247:27015

ff_plunder - Complete
KubeDawg is offline   Reply With Quote


Old 10-27-2012, 10:31 PM   #8
Raynian
D&A Member
 
Raynian's Avatar
 
Join Date: May 2009
Location: Ruining #pickups
Class/Position: SPAWN CAMPING OH NO
Gametype: Ragequitting
Affiliations: [PMS]. [Shiney]
Posts Rated Helpful 26 Times
Alright, this shit is weird.

Putting

slot3
slot1

Will bring up the wrench on spawn and switch to the shotgun.

slot1
slot3

Will do the same, though.

Got the same thing with wait commands.

Messing around with other shit though, I got this

slot3
bind q "slot1; bind q lastinv"
bind 2 "slot2; bind q lastinv"
bind 1 "slot1; bind q lastinv"

The last line is just a failsafe.

That spawns me with the shotty, lastinv defaults to the wrench, and if I ever switch to the railgun it will properly treat that as the lastinv weapon used.

You probably want something more along the lines of

slot3
bind mwheelup "slot1; bind mwheelup lastinv; bind mwheeldown lastinv"
bind mwheeldown "slot1; bind mwheelup lastinv; bind mwheeldown lastinv"
bind [ "invnext; bind mwheelup lastinv; bind mwheeldown lastinv"
bind ] "invprev; bind mwheelup lastinv; bind mwheeldown lastinv"

Don't forget to put bind q lastinv in your userconfig.cfg so your other classes don't get screwed.

Let me know how that works. I use the default number keys + Q as lastinv, but use binds for sentries/dispensers so I don't know if you want any further changes.
__________________
7:00 PM - zE: eh tbh i like some stuff in us but a lot of stuff in us messes with my nerves
7:00 PM - zE: like watching fox news
7:00 PM - zE: its like wtf

Last edited by Raynian; 10-27-2012 at 11:17 PM.
Raynian is offline   Reply With Quote


Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 05:26 PM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.