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Old 06-11-2013, 02:13 PM   #1
NoirSuede
 
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Jump Autoqueue

Just wanna see the code that let's you hold space to continuously jump, maybe i can apply that to other source games.
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Old 06-11-2013, 06:26 PM   #2
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Pretty sure it's as simple as commenting out this in CGameMovement::CheckJumpButton():

Code:
	if ( mv->m_nOldButtons & IN_JUMP )
		return false;		// don't pogo stick
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Old 06-12-2013, 01:32 AM   #3
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Where do you put that code?
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Old 06-12-2013, 02:10 AM   #4
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That piece is in the default Source SDK 2006/2007 code in gamemovement.cpp. You need to comment it out to enable autojump.

You have to have access to the game's C++ source code to do it. I'm not sure what you're looking for, exactly.
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Old 06-12-2013, 05:19 AM   #5
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Quote:
Originally Posted by squeek. View Post
That piece is in the default Source SDK 2006/2007 code in gamemovement.cpp. You need to comment it out to enable autojump.

You have to have access to the game's C++ source code to do it. I'm not sure what you're looking for, exactly.
I'm just basically finding a way to turn that line of code to a script so that i can use it for other source games.
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Old 06-12-2013, 05:59 AM   #6
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Quote:
Originally Posted by NoirSuede View Post
I'm just basically finding a way to turn that line of code to a script so that i can use it for other source games.
I would assume the only way to do that would be through a server plugin, but I don't know much of anything about making one of those.

http://www.alliedmods.net/
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