03-31-2007, 02:14 PM | #1 |
ff_rush (working title)
I remember back in ETF, there was this map where you would have to get yourself up a hill to score points while rockets poured down on you.
I wanted to recreate this map, but would you get rockets to just fire at you like that? I was thinking to use Lua to construct invincible sentry guns that only had rockets, but I don't even know if Lua is capable of doing that yet. |
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04-01-2007, 02:24 AM | #2 |
Retired FF Staff
Join Date: Mar 2007
Location: The Peoples Republic of Harmfull Free Radicals.
Class/Position: Soldier, O Gametype: Doubble Mode Affiliations: Cassiotone Nation Posts Rated Helpful 1 Times
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There was a TFC map where airstrikes were called down on you periodically as long as you were in the midfield. I assume it used something like the same entity setup as the HL1 level where you called down the airstrake with the little map thingy. I never bothered to figure out how it worked, but it seems like it could be adapted to work with this idea.
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TG: pretty much you have no idea how much i fuckin own at this game. TG: i bested no less than three flaming tornados and broke a huge wizard. |
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04-01-2007, 01:18 PM | #3 |
Wasn't the airstrike just a sound played in a large radius while preset env_explosions were just activated?
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04-03-2007, 06:31 AM | #4 |
Retired FF Staff
Join Date: Mar 2007
Location: The Peoples Republic of Harmfull Free Radicals.
Class/Position: Soldier, O Gametype: Doubble Mode Affiliations: Cassiotone Nation Posts Rated Helpful 1 Times
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I dunno. I thought it was actually stuff falling down on you.
__________________
TG: pretty much you have no idea how much i fuckin own at this game. TG: i bested no less than three flaming tornados and broke a huge wizard. |
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04-03-2007, 12:49 PM | #5 |
Fear teh crowbar.
Retired FF Staff
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OooOOOoooOh, make something shoot the singularity cannons that the striders have on them. That would make for some detrimental behavior.
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04-03-2007, 09:52 PM | #6 | |
Beta than eva'
Join Date: Mar 2007
Posts Rated Helpful 0 Times
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Quote:
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04-03-2007, 10:09 PM | #7 |
Join Date: Mar 2007
Posts Rated Helpful 5 Times
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trigger_hurt is activated, then deactivated.
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