07-11-2012, 08:53 PM | #1 |
Flamer of Worlds
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Steam's Greenlight (new tool for developers)
http://steamcommunity.com/greenlight/
Looks like a chance for FF to get on Steam after all, it launches in August.
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07-11-2012, 10:55 PM | #2 |
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heard about this looked at this don't get your hopes up. it is for indie games and until ff becomes and indie game it won't help. i imagine they will restrict it so mods can't get in as that won't net them any cash they will lose moeny instead.
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WiFi's StreamFailure is always an option. It's a happy massacre?! (yes, yes it is!) To make most awesome thing in universe combine Bears and Nicholas Cage! and remember kids, we didn't start the flame-war! Last edited by WiFiDi; 07-11-2012 at 10:56 PM. |
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07-11-2012, 11:21 PM | #3 |
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What WiFiDi said, alas.
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07-11-2012, 11:50 PM | #4 |
Nade Whore
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whats the diff between an indie game and a mod? one costs money and the other does not?
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07-12-2012, 12:00 AM | #5 |
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actually 1 bigger more important difference, valve can make money off of an indie. (by either selling the source engine or selling there services such as steamworks, steam workshop, etc...) where as a mod valve can't make any money. this is the real reason why they no longer support mods they feel it doesn't profit them.
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WiFi's StreamFailure is always an option. It's a happy massacre?! (yes, yes it is!) To make most awesome thing in universe combine Bears and Nicholas Cage! and remember kids, we didn't start the flame-war! Last edited by WiFiDi; 07-12-2012 at 12:04 AM. |
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07-12-2012, 12:43 AM | #6 |
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In other words, yes Moto.
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07-13-2012, 01:42 AM | #7 |
I like to spam binds
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Surely there's some way for valve ot make money off this. What if you signed away all promises of suing and let them sell it on the steam store for a small price? Just having it on the store would open up tons of potential payers.
Look at this entry on Wikipedia. http://en.wikipedia.org/wiki/Modding#Game_software There are no official laws on mods as far as I know. CS was acquired though, why not let Valve acquire FF? If you "interfered with their business model" then offer them a better business model. Allow them to make money here somehow. I mean, you're going to make 0 dollars off this anyways, right devs? If it got mentioned in a TF2 blog post just once, it could get purchased, since the market for games like FF is in TF2. |
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07-13-2012, 02:13 AM | #8 | |
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Quote:
But yeah, if it got mentioned in a blog post we'd probly see a good turn out. |
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07-13-2012, 06:28 PM | #9 |
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I think Valve already has a fortress game in development; they don't need another one, made by amateurs, several years ago.
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07-13-2012, 06:32 PM | #10 |
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07-13-2012, 08:27 PM | #11 |
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If FF was sold, I and alot of players would probably not play it anymore.
The game is amazing, but to me it's not worth money. If I had a choice between purchasing TFC and FF, I would buy TFC. |
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07-13-2012, 08:42 PM | #12 |
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07-13-2012, 09:04 PM | #13 |
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$15-ish or less and it would be an instant buy from me once the new patch, and with it some fixes, releases.
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07-14-2012, 03:09 AM | #14 |
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as much as we all love this mod. i somehow doubt it would sell we barely have players to begin with.
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WiFi's StreamFailure is always an option. It's a happy massacre?! (yes, yes it is!) To make most awesome thing in universe combine Bears and Nicholas Cage! and remember kids, we didn't start the flame-war! |
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07-14-2012, 04:38 AM | #15 |
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07-16-2012, 05:36 PM | #16 |
#FF.Pickup Dictator
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id retire if this game was 99cents
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08-30-2012, 10:33 PM | #17 |
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Anyone remember that Source mod NEOTOKYO°? It's on Greenlight.
http://steamcommunity.com/sharedfile...s/?id=92931910 One thing I don't see people discussing, is the possibility of adding a game (in this case, a mod) to Greenlight and having it flagged as Free To Play. Last edited by Anshinritsumai; 08-30-2012 at 10:33 PM. |
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08-30-2012, 11:11 PM | #18 |
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Interdasting. A source mod on greenlight. Worth a shot I guess. Get to it FF.
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08-31-2012, 07:55 AM | #19 |
I like to spam binds
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08-31-2012, 10:30 AM | #20 |
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