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Old 02-27-2008, 11:07 PM   #41
ensiform
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Quote:
Originally Posted by GambiT
i thought about that, but im thinking that what i see in my head will be very nice...
Please do tell what is going on in your head.
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Old 02-28-2008, 01:44 AM   #42
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Noooo....don't ask that! It's bound to be disturbing.

BTW it is done yet Gambit
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Old 02-28-2008, 05:12 AM   #43
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Can you play AC/DC's Jailbreak after a cap?
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Old 02-28-2008, 04:30 PM   #44
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new screens i think? nice job!
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Old 02-28-2008, 06:10 PM   #45
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not new just didnt add them with the other ones. thats a room you cant enter, just see through the windows. yes i'm aware that you can see through the window in that SS as if it has a big gap. looking at it from the other side you cant as it is perfectly fit in the model(front of model).

again you'll never get in there, without noclip anyway...
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Old 02-28-2008, 07:04 PM   #46
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well damn it looks good. hope you finish it soon!
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Old 02-28-2008, 07:08 PM   #47
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i demand a secret passage to get in there and get unagi damage! offense only!
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Old 02-28-2008, 07:35 PM   #48
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There is one...but it's a secret!
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Old 02-28-2008, 07:40 PM   #49
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i thought about making that wall detpackable for either:

1.) fun, extra room

2.) use as alternate route from library to area just before nade bag, by ladder.
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Old 02-28-2008, 07:42 PM   #50
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i think 2 is a good idea. i hate seeing stuff in maps that i just cant get to, that is so fucking frustrating!
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Old 02-28-2008, 07:48 PM   #51
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i dunno. im really wanting to extend the underground route(as in add another tunnel to it, branching off somewhere), i think that would be better. not sure where to bring it out though.
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Old 02-28-2008, 07:53 PM   #52
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I think that's going to be too many detpacks...I mean as it is you have 2 which means a demo needs to come over at least twice in one match / round and drop a detpack.

Adding another one seems too much IMO...does it have to be detpacked? Couldn't it just be left as an alternative route?
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Old 02-28-2008, 07:56 PM   #53
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2 is not to many detpacks, especially now that when you cap your given another detpack(if you've already used one)....
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Old 02-28-2008, 07:59 PM   #54
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or if i add the 2nd route after the section you blow, then thats 1 detpack, then another at the yard...same amount of det's as tfc, but with an additional route....
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Old 02-28-2008, 08:02 PM   #55
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In the TFC version of rock2, a demo needed 2 detpacks, one to clear the tunnel, the next to blow the yard. Obviously the yard was optional, and I didn't personally like it when it was blown because you couldn't move so freely under ground. Perhaps you could sort of do the same with another branch GambiT. Have a tunnel to be cleared, then there's a fork, one goes to the gas chamber, the other to where the key is, maybe coming out from a vent, or grate in the floor.

Haha, forget what I said, you just said it...LOL, we think a lot alike...

If you haven't seen the movie The Rock with Sean Connery and Nicholas Cage, you should watch it for some inspiration, some pretty cool things you could do.

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Old 02-28-2008, 09:08 PM   #56
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Quote:
Originally Posted by GambiT
or if i add the 2nd route after the section you blow, then thats 1 detpack, then another at the yard...same amount of det's as tfc, but with an additional route....
I like it!
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Old 02-28-2008, 10:45 PM   #57
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I still like the idea of having an access point to the library (and thus the key) from underground like in Q3F/ETF. No extra detpack required.
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Old 02-28-2008, 11:00 PM   #58
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stick true to rock2 TFC, Now we cant build sg's on the roof of the towers anymore haha but 2 detpacks is really nice
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Old 02-29-2008, 02:32 AM   #59
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DarkieJ, Why do we have to stick true to TFC? This mod isn't necessarily a port of TFC to Source... Seems like you are forgetting other generations of TF hence the originals and the later ones that weren't taken in/created by Valve.

K as mentioned in the beta thread, the hidden library entrance was not in QTF/QWTF Rock2 however the generator was. I just loaded up rock2 moments ago and it is definitely there. Got zapped by the lasers even.
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Old 02-29-2008, 02:36 AM   #60
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i hope not. stick true to TFC, but not uber-stick. i want some "major" changes such as new routes etc, but dont go around adding weird security or laz0rz where there not supposed to be.
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