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Old 10-23-2006, 05:46 PM   #41
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reminds me of NML, speaking of NML anyone remaking it?
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Old 10-28-2006, 11:37 AM   #42
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Unfortunately, yes.
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Old 10-28-2006, 01:39 PM   #43
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NML was good, and I'm sure that if a quality mapper gets ahold of it they can make it incredibly amazing with Source - but I dunno.

ANYWAY, any other recommendations for this map, Attrition?
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Old 10-28-2006, 01:49 PM   #44
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Quote:
Originally Posted by Imbrifer
NML was good, and I'm sure that if a quality mapper gets ahold of it they can make it incredibly amazing with Source - but I dunno.

ANYWAY, any other recommendations for this map, Attrition?

Just a wild idea:

Make the whole thing longer as previously suggested

Make the island have two hills with a fort at either end, possibly add some rocks in the midfield when its longer?
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Old 12-15-2006, 10:07 PM   #45
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Quote:
Originally Posted by Imbrifer
I even have a download, thanks to Circuitous right HERE!

So check it out, and tell me what you think!
Can I get an updated link for this map?

Thanks,
Scuzzy
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Old 12-15-2006, 10:59 PM   #46
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Once I get home I'll move it to the new hosting. I left a lot of crap behind during the move...
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Old 12-15-2006, 11:17 PM   #47
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Quote:
Originally Posted by Circuitous
Once I get home I'll move it to the new hosting. I left a lot of crap behind during the move...
Thanks man I know how you feel, we moved all of the [o-t] to the new Texas server and it was nuts trying to find everything.

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Old 12-15-2006, 11:30 PM   #48
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if it helps i got attriton a few weeks back i can always set up for a dl for you
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Old 12-21-2006, 02:38 AM   #49
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There is a new version out with a longer yard. It can be found at the following link:

Download attritionb2.bsp from FileFront!
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Old 12-24-2006, 01:22 PM   #50
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dont think its to look like this

Hi d/l map from filefront ran map on my pc:
radeon 9550 gcard 2800 cpu 1.5gig mem
and it looks like this http://img145.imageshack.us/img145/4...nb20000gi4.jpg
first time a ran game it crashed pc 2nd it let me run round map and as you can see it was only showing some textures and most was purple, anything else i can tell you? hope it helps.
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Old 12-24-2006, 03:55 PM   #51
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Quote:
Originally Posted by skmo
first time a ran game it crashed pc
I would have died from an epileptic seizure before the PC could crash :P

But, to answer your concerns seriously, it looks like you have some missing textures; that is as detailed as I can get, you should wait for a more precise post to arrive.
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Old 04-11-2007, 05:16 AM   #52
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Imbrifer, now that you're in the beta have you played this on FF? How's it play?
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Old 04-11-2007, 06:53 AM   #53
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We've played it, dunno if he has.

The objective, uh... it doesn't work. So it's just a DM-fest.
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Old 04-11-2007, 09:33 AM   #54
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Yeah that's why it's fun :P (but only for about 10 minutes)
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Old 04-11-2007, 09:33 AM   #55
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Ah ok, I expect he has to change something with the map then?
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Old 04-11-2007, 10:40 AM   #56
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My stoopid ping was holding steady somewhere above 500 during that playtest, so I had to go cry.
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Old 04-11-2007, 10:51 AM   #57
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Did you go cry to Mr. Ping god?, did he give you sum cookies?
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Old 04-11-2007, 10:57 AM   #58
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No, he dickslapped me.
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Old 04-11-2007, 05:00 PM   #59
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You have to sacrafice a trepid to be in good standing with the ping god.

As far as Attrition, I think Mulch said he modified it so the objective now works. I've given to some dicking around to make it wider and not use custom textures, but the HL2 textures are limiting and I don't know how to use the ff beta textures yet. Once I do, I'll make it wider, drop in some more cover and smooth out the displacements.

I haven't played it on FF yet.
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Old 04-11-2007, 05:39 PM   #60
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That answers my pm lol
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