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Old 08-17-2010, 07:51 AM   #1
SirFrag.
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Railgun sound

Anyone know how to change/disable the railgun charging sound? Can't seem to find it and the sound is VERY annoying

Thanks.

Last edited by SirFrag.; 08-17-2010 at 07:52 AM.
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Old 08-17-2010, 08:58 AM   #2
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fortress forever/sound/weapons/railgun/railgun_chargeloop.wav?
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Last edited by moosh; 08-17-2010 at 08:59 AM.
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Old 08-17-2010, 09:31 AM   #3
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Just to be clear, it's the static/electricity part that I want to edit/remove.
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Old 08-19-2010, 11:40 PM   #4
Crazycarl
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Code:
	"railgun.halfcharge"
	{
		"channel"		"CHAN_WEAPON"
		"volume"		"VOL_NORM"
		"pitch"			"PITCH_NORM"
	"CompatibilityAttenuation"	"1.0"
		"wave"			"ambient/energy/zap8.wav"
	}
	"railgun.fullcharge"
	{
		"channel"		"CHAN_WEAPON"
		"volume"		"VOL_NORM"
		"pitch"			"PITCH_NORM"
	"CompatibilityAttenuation"	"1.0"
		"wave"			"ambient/energy/zap9.wav"
	}
	"railgun.overcharge"
	{
		"channel"		"CHAN_WEAPON"
		"volume"		"VOL_NORM"
		"pitch"			"PITCH_NORM"
	"CompatibilityAttenuation"	"1.0"
		"wave"			"ambient/energy/zap5.wav"
	}
Those are HL2 sounds, so you won't find them in the FF folder. You can either create those .wav files, or edit fortressforever\scripts\game_sounds_ff_weapons.txt to point to another .wav
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Old 08-20-2010, 08:01 AM   #5
SirFrag.
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Quote:
Originally Posted by Crazycarl View Post
Code:
	"railgun.halfcharge"
	{
		"channel"		"CHAN_WEAPON"
		"volume"		"VOL_NORM"
		"pitch"			"PITCH_NORM"
	"CompatibilityAttenuation"	"1.0"
		"wave"			"ambient/energy/zap8.wav"
	}
	"railgun.fullcharge"
	{
		"channel"		"CHAN_WEAPON"
		"volume"		"VOL_NORM"
		"pitch"			"PITCH_NORM"
	"CompatibilityAttenuation"	"1.0"
		"wave"			"ambient/energy/zap9.wav"
	}
	"railgun.overcharge"
	{
		"channel"		"CHAN_WEAPON"
		"volume"		"VOL_NORM"
		"pitch"			"PITCH_NORM"
	"CompatibilityAttenuation"	"1.0"
		"wave"			"ambient/energy/zap5.wav"
	}
Those are HL2 sounds, so you won't find them in the FF folder. You can either create those .wav files, or edit fortressforever\scripts\game_sounds_ff_weapons.txt to point to another .wav
I love you man! Thanks a lot, will be trying to fix it
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