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Old 10-07-2007, 01:08 AM   #1
zebubble
 
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Saving as a .bsp instead of .vmf?

So, I'm kind of an amateur mapper, like I could create maps for Counter Strike Source, but nothing uber-advanced. So I started trying to create a 1 on 1 map (me and my dad like to do 1 on 1's in LAN), something like a modified ff_dm. I started with just a basic flat plain and put in the spawnpoints to test them. So I then proceeded to press "Run Map (F9)", however the following error appeared:
** Executing...
** Command: Copy File
** Parameters: "C:\Program Files\Valve\Steam\SteamApps\SourceMods\FortressFor ever\maps\ff_dmtest.bsp" "\ff_dmtest.bsp"

EDIT: I've already created the LUA for team deathmatch and named the spawn points, just if it matters in your answer.

The command failed. Windows reported the error:
"The system cannot find the file specified."

I then checked and it seems my map was saved as a VMF file, how do I save it as a .bsp?
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Old 10-07-2007, 01:14 AM   #2
GambiT
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you save as a vmf...when you compile it, it creates a bsp..
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-------------------------------FF_Rock2(WIP)------------------------------
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Old 10-07-2007, 01:18 AM   #3
zebubble
 
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Man I feel like an idiot , anyway, it's been awhile since I've done this, how do I compile again?
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Old 10-07-2007, 01:36 AM   #4
public_slots_free
 
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file>run map
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Old 10-07-2007, 10:42 AM   #5
Sh4x
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F9 in hammer
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Old 10-07-2007, 01:40 PM   #6
Player
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Change the .vmf extension to .bsp LOL
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Old 10-07-2007, 02:40 PM   #7
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Quote:
Originally Posted by Player
Change the .vmf extension to .bsp LOL

Epic fail.
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Old 10-07-2007, 02:46 PM   #8
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erm the hammer editor makes the vmf a bsp , there are programs that can do the opposit as well if you need to check somebodys map out
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