03-04-2008, 01:13 PM | #41 | |||||||||
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03-04-2008, 03:01 PM | #42 | |
Wiki Team
Fortress Forever Staff Join Date: Sep 2007
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03-04-2008, 05:13 PM | #43 |
Lock 'n Loll!
Join Date: Sep 2007
Location: 2fort
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Oh, well not that it matters that much, as long as people are willing to do it.
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03-04-2008, 06:31 PM | #44 | |
Pew pew ze beams
Join Date: Jan 2008
Gametype: Gathers Affiliations: pew pew Posts Rated Helpful 11 Times
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03-04-2008, 09:52 PM | #45 |
Wizard of Milk
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I dug around and found the old 'School of Team Fortress' site tucked away at Archives. Here's the link:
http://web.archive.org/web/199910090...ress.com/sotf/ Just in case anyone be interested in a general idea on how such a thing was setup then and how to go about it. Obviously things can be changed to suit needs. Getting volunteers wouldn't be the problem, it's getting the organization announced to the public that's hard. Could start by talking to server admins and see if they could post information about it in the MOTD or server info, something like that, just to start. Obviously forums but probably more, word of mouth. Have the student get whatever fellow members to sign up on the sheet as well to get more pupils, and hopefully they do the same, rolling down hill. Also, in SoTF, members wore a tag, just like a clan or guild tag, to help spread/recognize the mission. Technically this organization wouldn't have to be limited to just game play. It could be expanded so everyone can contribute if they'd like. From LUA coding, mapping, server config, gameplay, whatever. Community effort. The teachers could also be pupils in areas they need help in, or combine learning groups to help the more advanced students with O/D strategy. However, in my opinion, grouping them may not be a good idea, depending on the lesson their learning cause it could turn into another pub fest, depending on the behavior of the students. This is just my thoughts, that's all. |
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03-05-2008, 09:11 AM | #46 |
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i'd be up for helping teach anyone whatever i can (spam, hop-concing, autogun-clang-bang, bunny-ramping, dispenser-sliding, etc etc), but i recon keep it to just gameplay teaching, as technical help already has a v healthy base on the forums and there's no point diluting that.
so imo all we really need is a place where: - students can say what they want to learn and when they are available. - teachers can either reply to a student's request, or offer their help for anyone to take up (say what they can teach and when they are available). seems to me that a "teacher offers/requests" forum section would do this perfectly (maybe a subsection of "tips and tutorials"?). |
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03-05-2008, 09:19 AM | #47 |
Annoying people since 1986
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An "FF school" server?
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03-05-2008, 06:55 PM | #48 |
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I like this idea a lot...but there is a ton that would need to be invested.
I would suggest and external web-site as opposed to trying to get FF to support it...and why not include lua and out of game stuff? I would love to learn .lua better and so far all I have to go off of is the code left behind by the dev's and the LAD's...but if I had someone who was willing to sit down with me and say: This is how you start...read this and try this then come back to me... Ok now that you know that let's try this... etc. I would be able to pick this shit up pretty quickly and it would something I would really appreciate! I would also suggest a few private like 2 / 4 slot servers for this as opposed to one giant 20 slot server or whatnot...just nice group of small servers where you and your teacher / pupil can jump in and talk freely...test things and run stuff etc...also a reason to get a forum and site outside of the FF forums that way donations can be freely given w/out FF getting into trouble for things like the servers...
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03-05-2008, 10:19 PM | #49 | |
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03-05-2008, 10:50 PM | #50 |
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I want to go in those servers but I don't have the maps, and they seem to take ages and ages to download in-game. And when I want to play I want to play so I don't sign off and go to the forums looking for a link. That's my only problem so far.
I'm sure in those servers you get a lot of people who say "fuck this" and just leave. If that was me I'd just switch servers. I don't think fun/skill maps hurt this game any. |
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03-05-2008, 11:33 PM | #51 | |
Wizard of Milk
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You are right, a lot needs to be invested in order for something like this to work. Setting it up away from FF is a good idea and dedicated servers would definitely help and may not need that many, probably just a few cause everything would be scheduled and could always enter one of the many (unfortunate) empty pubs. Mapping is a big one I think also Satan because there are more and more players who would like to pick up mapping but are scared to even look at Hammer and LUA. And the ones that do pick up enough to build their first map, any criticism just may drive them off to never try again. To really make this take off, we could open it up to other games as well. That would not only increase our user base, but promote things such as games, teachers, media, and anything else that the organization happens to represent. So for an example, since it's needless to say everyone here is a long time fortress player, the organization could open with help in FF and TF2. This would also help introduce players to the one their not playing and maybe help them decide which game they truly rather play, or would like to play both. Yes, I understand we're trying to help FF, and this would, but when you think about it in terms of longevity, this organization would still be around, evolving with each new game and the next generation of Fortress games to come, instead of dying within how many years we have left before the next gen does come. |
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03-06-2008, 12:58 PM | #52 | |
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If you're talking about concmaps and such, and you're european, the Euroskills server has fast download I find it faster than downloading off of most websites, actually. It does get quite a few people for a conc server too and If I'm there I'd be more than willing to help anybody. |
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03-06-2008, 04:32 PM | #53 |
Annoying people since 1986
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Maybe something on the main page hen you start that game:
Have you heard about Concmaps? ....................................^link to wiki |
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03-06-2008, 04:32 PM | #54 | ||
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They are both installers so just grab then before you go to work or something and let them go...takes about 15min (if that) for them to install into your FF folder. Quote:
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03-06-2008, 04:33 PM | #55 |
Annoying people since 1986
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FF Community Map Pack 2: Return of teh SK1LLZZ
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03-07-2008, 12:03 AM | #56 | ||
Wizard of Milk
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Even if we do get this all set up and going there can only be two outcomes: 1. It takes off and we start something that benefits the community. 2. It fails and we end up back where we started, with another thread with the same title as this except the posts that stated 'start a group' would be replaced with 'we tried and it didn't work out well." Just my two cents. |
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03-07-2008, 01:29 AM | #57 |
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agreed...are we able to use the same name?
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03-07-2008, 01:40 AM | #58 |
Wizard of Milk
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Good question. It has been disbanded for 8, 9 years now? I don't see why not. But another question to ask is where do we see this leading to in the future? Will it stick with just Fortress mods or go further into other realms, say just for an example, the next CoD? If it's just Fortress than that'd be a good name and any old timers would recognize it and probably join in. If we plan on expanding to other areas though, the name wouldn't fit as well. Not that it would really matter much since it's what the group does, not by what it's called. If everyone's interested in using SoTF, I'll try and see if I can get in contact with the people who last ran it and see if they would relinquish it freely without anyone lashing out at us later down the road.
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03-07-2008, 03:18 PM | #59 | |
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cow: Idk I think that it should probably be just TF at least for some time. We can always change things up later on down the road no?
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03-07-2008, 05:39 PM | #60 |
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It was running on there server and was called like test_conc or something, I have not seen anything about it in a long time. I lost it in a format.
As for this thread, its pointless. I run a skills server and if someone comes in and has no idea whats going on, i always tell them to join a server with a map that starts with ff_. Sometimes, i will even post the IP of a server for them to join. I dont want new players to join their first server and think that the game is not a CTF game. I am also not about to stop running my server nor am I about to lock it. |
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