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Old 04-14-2008, 10:41 PM   #1
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engies gloves...

how do you change their color?? i looked at the normal map to find that they were covered by black..so i went over it with yellow..but instead of yellow..they are the same color as the new camo pattern im using.. what gives?
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Old 04-15-2008, 08:26 AM   #2
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don't edit the normal map, edit the models' vtf. but tbh i didn't really understand your post
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Old 04-15-2008, 01:40 PM   #3
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yeah i know that...i had to look at the normal map because sections of the vtf were blacked out. i colored over the black sections(where the gloves were) with yellow, but in game the gloves are camo, and there is no camo on the gloves in the vtf. i have not had this problem with any other classes.
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Old 04-15-2008, 08:15 PM   #4
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check the engineer_acc_classcolor.vtf's, and the engineer_accessories.vtf

could be that the gloves skins are there, and not on the engineer body vtf. I noticed that being the case on a few models.


IE: Sentry gun base has an image in the sg vtf's, but the actual base has its own vtf.
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Old 04-22-2008, 05:24 PM   #5
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still no love, if anyone finds out which file it is please post it here!
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Old 04-22-2008, 11:45 PM   #6
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i think the gloves uses the same color his pants are... not sure tho
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Old 04-26-2008, 11:47 PM   #7
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ahhh thx for the input ill check it..if i have to go yellow pants ill do it :X
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Old 04-28-2008, 06:26 PM   #8
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Is it a matter of just texturing it in photoshop? If so, can't you simply open it up and change the color of just the gloves portion of it?
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Old 04-28-2008, 09:36 PM   #9
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tried that already (about 1 billion times) so when i have a chance ill change the pants to yeller and see what happens
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Old 05-01-2008, 01:46 AM   #10
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Yeah, the engy gloves use the same tex as the pants. I think that was around when our texture artist basically wandered off, so we kinda cheated there
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Old 05-01-2008, 04:16 AM   #11
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Or decompile the model, create a new UV, and recompile.. voila!
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