|
View Poll Results: When someone picks up the flag should they turn into the civilian model?? | |||
Yes, that would be awesome! | 16 | 33.33% | |
No, they should remain looking like their playerclass. | 32 | 66.67% | |
Voters: 48. You may not vote on this poll |
|
Thread Tools | Display Modes |
10-27-2006, 10:54 PM | #62 |
Join Date: Mar 2005
Location: In your pants.
Posts Rated Helpful 0 Times
|
So wait, im confused. This map is NOT for Fortress Forever?
PS: Lost has a small penis. |
|
10-27-2006, 10:58 PM | #63 |
Join Date: Jan 2005
Location: New Jersy, USA! reppin'
Posts Rated Helpful 0 Times
|
no its for regular tfc seeing as i want something that i can play NOW!
hehe ill port it over once i have the mdk after the release of ff. but by that time i might have something totally different in my head then what I do now. ff_murderball though, if i do make it sometime in the future, i already have an elite layout ready for it, based off of what i just made now. i plan to set it up for a 8v8v8v8. which would be super lag but probably very interesting. |
|
10-28-2006, 02:42 AM | #64 | |
Fear teh crowbar.
Retired FF Staff
|
Quote:
|
|
|
10-29-2006, 01:01 PM | #65 |
Join Date: Jan 2005
Location: New Jersy, USA! reppin'
Posts Rated Helpful 0 Times
|
PEOPLE, I NEED MORE MAP IDEAS! i want to tweak a few more things before i mirror and do the final playtest, then release.
Last edited by o_nuk3m; 10-29-2006 at 04:57 PM. |
|
10-29-2006, 10:25 PM | #66 |
Join Date: Jan 2005
Location: New Jersy, USA! reppin'
Posts Rated Helpful 0 Times
|
updated
|
|
10-29-2006, 11:07 PM | #67 |
Fear teh crowbar.
Retired FF Staff
|
Hmm, I don't really have any input for it, seems to run pretty smooth just needs all 4 bases. Its a lot harder to kill the ball carrier since the bases are easier to defend, unless you spam the spawn and camp the med packs, heheh.
|
|
10-29-2006, 11:19 PM | #68 |
Join Date: Aug 2005
Location: New Jersey, USA!
Posts Rated Helpful 0 Times
|
Wow, only looked at a few images and the first thought that came to my mind was, "This is fucking amazing."
|
|
10-29-2006, 11:41 PM | #69 |
Useless
Retired FF Staff
|
Fucking play it, dude. It's way awesomer in-game.
__________________
Look at all those dead links. |
|
10-30-2006, 02:54 AM | #70 |
Join Date: Dec 2005
Posts Rated Helpful 0 Times
|
Can you really do the civilian thing you made the poll about? I wouildnt have thought it possible.
|
|
10-30-2006, 04:59 AM | #71 |
Join Date: Jan 2005
Location: New Jersy, USA! reppin'
Posts Rated Helpful 0 Times
|
yes item_tfgoal... go down to replace model... and when u obtain the ball, it changes your model to whatever u selected it to switch, your still a medic, hw, scout, w/e you just look like a civ now, except with whatever weapon ur holding.
|
|
10-30-2006, 11:30 PM | #72 |
Join Date: Jul 2006
Location: Austin, Texas
Posts Rated Helpful 0 Times
|
http://www.fortresspimp.net/?search=...ip&page=search
there are the ff logos that were ported over to tfc |
|
10-31-2006, 12:05 AM | #73 |
Join Date: Jan 2005
Location: New Jersy, USA! reppin'
Posts Rated Helpful 0 Times
|
hahaha omg you are god thank you very much i was in need for these
|
|
10-31-2006, 02:39 AM | #74 | |
Join Date: Dec 2005
Posts Rated Helpful 0 Times
|
Quote:
|
|
|
10-31-2006, 02:57 AM | #75 |
Join Date: Jul 2006
Location: Austin, Texas
Posts Rated Helpful 0 Times
|
I would love that so much!!, I need that for the map I am making!
|
|
10-31-2006, 04:26 AM | #76 |
Join Date: Jan 2005
Location: New Jersy, USA! reppin'
Posts Rated Helpful 0 Times
|
i would assume so, if you set it up like the other ones are, though i have never tried that before.
|
|
10-31-2006, 04:48 AM | #77 |
Join Date: Dec 2005
Posts Rated Helpful 0 Times
|
I dont have hammer set up for TFC, but could you change the value in the tf_goal so instead of 1-scout 2-sniper etc, you select 11-customx, then have a folder called customx in your player models folder with a customx.mdl file in it? I think that would do it, but im kinda going out on a potentially severed limb here...
|
|
10-31-2006, 02:22 PM | #78 |
Join Date: Jan 2005
Location: New Jersy, USA! reppin'
Posts Rated Helpful 0 Times
|
you cant create your own class ,you can just change it to LOOK like a class in the models>player>classnamehere folder in tfc.
|
|
10-31-2006, 03:46 PM | #79 |
Join Date: Jul 2006
Location: Austin, Texas
Posts Rated Helpful 0 Times
|
can you explain that better? I want it to where you will have the civillian be a smurf, and when ever you get the ball you turn into a smurf. will it still have the same weapons as the class you were before you got the ball?
|
|
11-01-2006, 10:56 PM | #80 |
Join Date: Jan 2005
Location: New Jersy, USA! reppin'
Posts Rated Helpful 0 Times
|
i am having a proble with the logos, since u guys named them the same wad textures as the original, when i compile it chooses at random which ones are the new textures and which are the original.
greeen blue and yellow symbols are all FF style except red which i cant get to work. how do i change them from team2a 1a 3a etc, to something else man this has plagued me all day. |
|
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
|
|