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Old 06-02-2007, 08:33 PM   #1
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ff_2small2push [released]

ff_2small2push

-Download-
Beta2

-About-
Remake of the football map, 2small2push for TFC.

-Objective-
This map is too small! Now take the ball to the enemy's goal!

Heres a link to the original clicky

-Pics-
New
Original

-Other-
Released 10/27/07

-Credits-
-Made By Me
-Original map made by Skeebz
-Textures included made by Valve, FF Team, dr Zaius
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Originally posted by Bridget [>]
Who gives a shit? Tired of hearing about this...

Last edited by -=bingo-bango=-; 12-21-2007 at 04:13 AM.
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Old 06-02-2007, 08:37 PM   #2
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From my understanding and knowledge about football, I recall that the player must be able to SEE.

We cannot SEE in this map.

How about ADDING some light.

Day Light.

Night Light.

OKAY KTHX?
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Old 06-02-2007, 08:42 PM   #3
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EDIT: Better?

yea, more light, probably didnt help that i was listening to Marilyn Manson while i made it, i didnt know if it was enough, thnx. working on it atm. just trying not to make it to bright, want to keep it to the way it was in tfc. Im thinking of adding a night skylight in the middle, yes/no?
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Who gives a shit? Tired of hearing about this...

Last edited by -=bingo-bango=-; 06-02-2007 at 09:10 PM.
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Old 06-02-2007, 09:34 PM   #4
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Yes...add it. Also, add a realistic environment around the map.
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Old 06-02-2007, 09:35 PM   #5
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argghh... i like the completly unrealistic enviornment
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Old 06-02-2007, 09:36 PM   #6
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edit: sry double post

Your signature quote should say:
...ROFL, that sure DOESN'T (DOES NOT) happen...not didn't (DID NOT), as it is still happening.

edit2:

Quote:
argghh... i like the completly unrealistic enviornment
Those were the HL days, not HL2.
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Old 06-02-2007, 09:43 PM   #7
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lol, thanks for the correction. But, could it be "that sure hasn't happened"?

and, yea, il work on fixing it up to a more realistic enviornment
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Old 06-02-2007, 09:50 PM   #8
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it is sorta dark, but if thats what your going for more power too ya , imo id increase it just a bit , enough to not wash out the team logo lights... could be a fun map ... where do you spawn?
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Old 06-02-2007, 09:57 PM   #9
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dude, make it more architectural, its too simple, i know its a simple map anyway, but make it like a futuristic arena, camera feeds and such, could it be possible to have the camera entity constantly pointing at the ball? have a couple of big screens showing where the ball is and stuff like that? would be kinda cool if its possible, which i guess it will be..
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Old 06-02-2007, 09:57 PM   #10
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Quote:
Originally Posted by barronofhellion
where do you spawn?
It seems that what the original map didnt have the best spawn points, but thats the way im leaving it, and if it dosent play well il have to move them...somewhere.

Right now they spawn in front of the base, in betweend the two ramps, in front of the front team logo.

Quote:
Originally Posted by luminous
dude, make it more architectural, its too simple, i know its a simple map anyway, but make it like a futuristic arena, camera feeds and such, could it be possible to have the camera entity constantly pointing at the ball? have a couple of big screens showing where the ball is and stuff like that? would be kinda cool if its possible, which i guess it will be..
Yea, I want more architecture, just not to much, i personally want the futuristic enviornment, idk.

Im also thinking of adding some curves to the floor, , maby like this
pic

Il look into the ball following camera...it might just be possible.
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Old 06-02-2007, 09:58 PM   #11
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Quote:
Originally Posted by -=bingo-bango=-
lol, thanks for the correction. But, could it be "that sure hasn't happened"?

and, yea, il work on fixing it up to a more realistic enviornment
Hasn't happened would say...
"That sure has not happened." I'm sure your original idea was to say that it DoEs not occur (as in, that specific forum rule isn't enforced). So no, that wouldn't work.

Doesn't (DOES NOT)
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Old 06-02-2007, 10:24 PM   #12
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I would say you have a upper half of map, but you don't have a lower half. If the upper half didn't exist it would just be a box with spot lights and 2 ramps in it, but get some more architecture like others are saying.
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Old 06-02-2007, 10:43 PM   #13
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yea, im working of the trigger_push ent right now then im going to try to add some floor stuff
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Old 06-04-2007, 12:04 AM   #14
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UPDATE! Like? Yes/No?
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Old 06-04-2007, 12:08 AM   #15
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looking better.

imo making an original point to the map would make this map fair better with the other maps out there. Its a push map, but in fact it would probably end up being a dm map, but if there was some other objective, other than push and your regular gametypes, it could make it worth playing.
or
you could add something to the center that hasn't been done, ya know, just to make it different than just an ol' push map. good progress though, 10x better than your first attempt at a map
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Old 06-04-2007, 11:30 AM   #16
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I dislike the fog. :S
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Old 06-04-2007, 03:24 PM   #17
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Quote:
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I dislike the fog. :S
I had the same feeling.
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Old 06-04-2007, 03:38 PM   #18
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i like it...good job
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-------------------------------FF_Rock2(WIP)------------------------------
---------------------------FF_RedGiant(Released)-------------------------
--------------------------FF_Fragzone_G(Released)------------------------
--------------------------FF_Civibash_G(Released)------------------------
-------------------FF_Conc_G1(WIP)--------------------
-------------------FF_Hollow_G(WIP)---------------------
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Old 06-04-2007, 04:15 PM   #19
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i dont know if this is possable but maybe add windows for like a spectator box ? just a thought, i like the sky area fog is ok i guess ... maybe a round spot light for the center area ?

Last edited by barronofhellion; 06-04-2007 at 07:15 PM.
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Old 06-04-2007, 05:02 PM   #20
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if you want i'll convert the TFC team logos to vtf's and make the vmts for you..not hard to do...and for the time being they'll make good place holders..
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-------------------------------FF_Rock2(WIP)------------------------------
---------------------------FF_RedGiant(Released)-------------------------
--------------------------FF_Fragzone_G(Released)------------------------
--------------------------FF_Civibash_G(Released)------------------------
-------------------FF_Conc_G1(WIP)--------------------
-------------------FF_Hollow_G(WIP)---------------------
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