04-07-2013, 06:40 PM | #1 |
Join Date: Jul 2012
Location: Killeen, Tx, USA
Class/Position: Demo Defense Gametype: Capture the Flag Affiliations: [TALOS] Posts Rated Helpful 3 Times
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TFC player model in map
So here's the deal, I want to put I guess you'd call it a display case in the map I'm working on. I've got one done with the HEV suit already, but I'd like to include a case with a TFC player model in it. I guess as a tribute to TFC. I'm not quite sure how to get the models into hammer.
any help would be greatly appreciated. |
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04-07-2013, 07:12 PM | #2 |
Nade Whore
Server Owner
Beta Tester Join Date: Sep 2007
Location: Oklahoma
Class/Position: Scout/Soldier Gametype: CTF/TDM Affiliations: blunt. Moto Posts Rated Helpful 128 Times
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There are a few maps with FF model players in it already. I think the concmap charybda and FDA's tidalwave map have them.
I also know the TFC models are available to use instead of FF models, but I wouldn't know where to start as far as modeling is concerned, but I'm sure it can be done. |
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04-07-2013, 07:20 PM | #3 |
Join Date: Jul 2012
Location: Killeen, Tx, USA
Class/Position: Demo Defense Gametype: Capture the Flag Affiliations: [TALOS] Posts Rated Helpful 3 Times
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I'm trying to see if I can't find them some where, I think it'll look really cool if I can manage to do it.
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04-10-2013, 12:58 PM | #4 |
Join Date: Mar 2013
Location: England
Posts Rated Helpful 81 Times
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Smoke, you can dl the tfc models here from Jesters thread
http://www.ffpickup.com/files/TFCplayers.zip Then use a prop_dynamic I think if want to choose a certain pose or prop_static for default pose. If done right would look cool, in case lighting and the rest of the room slightly underlit to draw the eye more. |
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04-12-2013, 04:50 AM | #5 |
Join Date: Jul 2012
Location: Killeen, Tx, USA
Class/Position: Demo Defense Gametype: Capture the Flag Affiliations: [TALOS] Posts Rated Helpful 3 Times
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Ok, downloaded and extracted. Where do I have to put them to get them to show up in hammer?
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05-10-2013, 12:20 AM | #6 |
Join Date: Aug 2009
Gametype: Capture the Flag Posts Rated Helpful 14 Times
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It looks like the convention is to put custom models in this directory:
C:\Program Files(x86)\Steam\steamapps\sourcemods\FortressFore ver\models\props\mapname Then just call the model from that folder in hammer and make sure you package them using pakrat or in the correct directory structure when you zip/rar the map files. |
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05-11-2013, 09:10 PM | #7 |
Join Date: Jul 2012
Location: Killeen, Tx, USA
Class/Position: Demo Defense Gametype: Capture the Flag Affiliations: [TALOS] Posts Rated Helpful 3 Times
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ian I got the models in hammer, but they aren't showing up. The box is showing up as if I'm viewing it from far away but there is nothing in there.
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