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Old 09-16-2012, 04:06 PM   #1
Peketrack
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Problems with water

Hey mates, i'm working on a FF map and i never had had anyproblem with water, but now and issue has appeared
Screenshot:

As you can see, the wall have water texture and i dont know why, I set water box walls as nodraw (except top) and put env_cubemap and water_log_control so i dont know how to fix it. Also i think this problems cause that the top water seems black in some zones

I hope u can help me.

^Peketr4ck`

Last edited by Peketrack; 09-16-2012 at 04:08 PM.
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Old 09-16-2012, 04:11 PM   #2
AfterShock
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Are you using expensive water or normal water?

If you're using expensive water, all water has to be the same height.

It also has to be completely flat.

Last edited by AfterShock; 09-16-2012 at 04:11 PM.
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Old 09-16-2012, 04:44 PM   #3
Peketrack
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Thx for help, but it wasnt the problem. I found it, some walls (where water is in) wasnt well built, some leaks, etc...
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Old 09-16-2012, 06:44 PM   #4
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what kinda map u working on?
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Old 09-16-2012, 09:27 PM   #5
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It's a CTF map, it will look like a canyon, stellar canyon
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