01-08-2010, 04:26 PM | #1 |
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Serious Sam HD
U.S. $6.79 on Steam right now.
Anyone played it? Like it? Is it just waves and waves of meanies or is there an actual story? -Icculus |
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01-08-2010, 05:06 PM | #2 | |
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01-09-2010, 06:31 AM | #3 |
Useless
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The original was pretty much waves and waves of enemies, with a story only in the sense that it had an end boss. It was pretty goddamn awesome though.
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01-09-2010, 08:14 AM | #4 |
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The moment story started mattering in FPS games is the moment right before FPS started to get shitty.
I.E. Shortly after HL came out.
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01-09-2010, 06:09 PM | #5 |
Colorless FTW
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I disagree. I start a game for the game play. I generally finish for the story. I don't need a huge story, but "go kill shit" doesn't cut it.
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01-10-2010, 12:57 AM | #6 |
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"Go kill shit" used to be all that mattered for me but not anymore which is why I never finished painkiller. There needs to be a good story involved these days otherwise single player gets really boring in a hurry.
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01-10-2010, 05:22 AM | #7 |
Useless
Retired FF Staff
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A good story can help make up for boring enemy designs, shitty AI, bland encounter setups and stupid gameplay mechanics.
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01-11-2010, 04:47 AM | #8 | |
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I still play Quake, Serious Sam, and UT.
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01-11-2010, 08:28 PM | #9 |
Colorless FTW
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I bought Serious Sam. It was worth the money if only to see it poke fun at Indiana Jones...
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01-11-2010, 10:44 PM | #10 |
sKeeD
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this game is hella fun drunk
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01-12-2010, 02:46 PM | #11 |
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You've taken a great decision Mooga. I played the S.Sam: First & Second Encounters on normal and had a blast.
Then I played them on Serious... Now that was some crazy stuff. If you ever try that...Good luck. You are given twice as much ammo, but enemies deal a lot more of damage. I had to abuse some 'glitches' (like allowing a bull to push me out of the map so I could blast a 20 rocket-spewing mechs from safety) in order to do it, but it was fun and challenging. |
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01-13-2010, 05:12 PM | #12 |
Time Lord, Doctor
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I *ALWAYS* play it on serious because there just is no other way. However extra enemy strength and exponential extra enemies no, just extra enemies per player.
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