08-21-2005, 02:29 PM | #21 |
Join Date: Aug 2005
Location: Portsmouth, England
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lol!
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08-21-2005, 03:14 PM | #22 | ||
Join Date: May 2005
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Quote:
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08-21-2005, 03:22 PM | #23 |
Join Date: Jul 2005
Location: San Diego
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not sure im digging the ramps in the front. maybe make them balconies instead.
my 2 shillings |
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08-21-2005, 07:38 PM | #24 |
Join Date: Jul 2005
Location: MN
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I like it.
What kind of 'theme' are you going to go for? What I mean is the texture scheme, really. Im thinking youre going to go really techy by the looks of all the ramps and such. The layout seems like itd be very interesting indeed, and I love the yard. Keep us updated |
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08-22-2005, 01:51 AM | #25 |
Useless
Retired FF Staff
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For those of you to whom my message was not clear: this isn't what the map is going to look like anymore. I've held on to the ramp-centric layout, but other than that it's very different.
What I've got so far: - Battlements/Entrance - Main room - Sewage Area, which serves as the in-base hub of the water route - A large ramp room that *looks* complicated, but isn't. I'll get some screenshots once I finish up the battlements, add the yard, and work out the basement and flag area. I may use a similar yard for the new one, although in hindsight it seems a bit too long. If I can pull it off, I'd like it for the bases to look like they're built into the sides of two facing mountains. All my attempts thus far have failed.
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