01-13-2010, 07:25 PM | #1 |
Join Date: Mar 2007
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give me your best ideas
ok i know nobody thinks this thread belongs here, but consider this an experiment. i ask this only of players that play in leagues and pickups, i don't need to hear opinions from pub players, only organized play, i want you to create a useable sniper class.
no limits just make it serious please. just fill in the list, only 2 requirements it must do alot of damage and it must fire long range(both make a sniper a sniper) to begin how do you see YOUR sniper? position: offense, defence, both? Speed: medic fast, current, soli slow? secondary gren: conc, nail grenade, be creative? secondary weapon: AR, shottie, be creative? hp and armour: how much does he need to work? main weapon dmg type: hit scan, projectile, explosive? firerate/charge rate: faster, slower, none? how many granades: more, less? dmg: more, less, same? and any side notes you'd like to add. also assume that hitboxes are a non issue. don't tell me it wouldn't work no matter what, make it work, you have the ability to turn the sniper into whatever you want, i don't care how out there it sounds, MAKE IT WORK. basically create a sniper that could replace a second solider or one of the medics. give him a purpose, even one small thing that the others can't do but is needed, even a utility class that can be switched to in a certain situation then switch'd off of later. BE CREATIVE, LETS HERE IT. Last edited by SSCUJO; 01-14-2010 at 01:12 AM. |
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