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Old 03-05-2006, 05:44 AM   #1
omega
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The new 2mesa

After losing 2mesa to a reformat, I decided to remake it, keeping some elements the same and improving others. Plus taking into account what was frequently said about the old one (namely, a lack of departure from the original). Anyway...

upper flagroom
lower flagroom

RAMPROOM/BATTLEMENTS HALLWAY SCREENSHOTS: http://forums.fortress-forever.com/s...3485#post93485

[edit] changed the upper flagroom screenshot to one more revealing.

Last edited by omega; 03-12-2006 at 11:02 PM.
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Old 03-05-2006, 05:57 AM   #2
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Looks good so far!

Now, if only the help button will actually save me this time!
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Old 03-05-2006, 05:59 AM   #3
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Holy shit a lot
That kicks ass
way better than it once looked
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Old 03-05-2006, 06:01 AM   #4
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and good thing you reformated....cuz
this one looks so much better. Great job so far, hopefully you add lots of detail in all the map :P
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Old 03-05-2006, 07:06 AM   #5
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Dizzamn.
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Old 03-05-2006, 08:07 AM   #6
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Quote:
Originally Posted by The Howling Man
sexy

give 2mesa my number, she's a total babe
I agree with Howling Man... why does that worry me?

I think it's looking awesome. Here are a couple marked up screenies with minor suggestions for you:

Screenie 1

Screenie 2

I love the architecture, this is really inspiring me to wanna get to work myself again.
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Old 03-05-2006, 08:28 AM   #7
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yeah the step texture will change once FF is actually out and they have team colored textures; until then i'll probably just keep that.
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Old 03-05-2006, 10:04 AM   #8
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may i suggest making the ramp in flag room slightly wider! also, as previously mentioned, a bit of trim where appropriate would look nice too.

promising start, keep up the good work! 8]
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Old 03-05-2006, 10:39 AM   #9
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Lookin good.
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Old 03-05-2006, 10:41 AM   #10
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Nothing wrong with using a step texture for trim, but scale is kinda big ;o

Loving the changes, but the curvey top platform doesn't fit in imo (atleast the centre bit). More sharpness or try giving it a trim.
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Old 03-05-2006, 02:07 PM   #11
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Damn thats looking good!
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Old 03-05-2006, 02:48 PM   #12
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nice job champ
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Old 03-05-2006, 03:41 PM   #13
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I have to agree with everyone else on this one ie this looks so good
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Old 03-05-2006, 05:12 PM   #14
trepid_jesse
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Looks good, but I don't really like that you have so many of those L-brackets that are holdin' shit up.

Like under the overhang, you have 6 of them. I mean, those brackets are pretty big-dicked, and it looks like too many for something as "light" as the overhang.

I think they also look a little bit too big because of the trim pieces you put around the ends of those brackets.

Anyway, yeah, skeet?
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Old 03-05-2006, 06:02 PM   #15
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Damn sweet looking map, I'm a fan of your previous remake but this looks even better!
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Old 03-05-2006, 06:34 PM   #16
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great looking stuff here
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Old 03-05-2006, 06:50 PM   #17
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Quote:
Originally Posted by trepid_jesse
Looks good, but I don't really like that you have so many of those L-brackets that are holdin' shit up.

Like under the overhang, you have 6 of them. I mean, those brackets are pretty big-dicked, and it looks like too many for something as "light" as the overhang.

I think they also look a little bit too big because of the trim pieces you put around the ends of those brackets.
I think they look pretty good, fair enough in real life you probably wouldnt require that much support, but ultimately that doesnt really matter and i reckon it looks nice with the 6 supports.
I do agree with the other persons comments though, about the upper platform in particular needing something around the edge of it.
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Old 03-05-2006, 08:21 PM   #18
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Yeah it looks awsome
Keep it up.
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Old 03-05-2006, 09:21 PM   #19
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You need all that support for the HW, Demo, Engy, Sg, Dispenser, and Soldier guarding the flag
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Old 03-05-2006, 10:45 PM   #20
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Quote:
Originally Posted by Jiggles
You need all that support for the HW, Demo, Engy, Sg, Dispenser, and Soldier guarding the flag
90% of the weight being teh fattie
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