09-22-2008, 01:54 AM | #1 |
Join Date: Sep 2007
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One thing that annoys me while playing spy..
After you uncloak, there is no indicator that tells you how long til you can recloak again. Many times I find myself spamming the cloak button... extremely annoying.
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09-22-2008, 02:09 AM | #2 |
Stuff Do-er
Lua Team
Wiki Team Fortress Forever Staff |
Yep. It's on our list.
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09-22-2008, 04:11 PM | #3 | |
OHH! OHHH NOOO!
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Quote:
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What was left of my sanity implored me not to enter...but that voice was just a whisper now. |
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09-22-2008, 04:15 PM | #4 |
Lock 'n Loll!
Join Date: Sep 2007
Location: 2fort
Class/Position: Scout, Spy, Sniper Gametype: CTF Posts Rated Helpful 0 Times
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Hmm, I hardly have that problem. Sure, I press too early once in a while, but I don't spam the button, I just press it once every .75 seconds or something and it works fine for me now.
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09-22-2008, 07:39 PM | #5 |
I want to work here
Join Date: Mar 2007
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problem i have is, when i cloak, it sometimes says "you cant cloak too soon" its behaving as if i had pressed the key twice.
Ide like to also request after the sabotage is ready, to be able to just press a key to actually do it. or maybe im missing something? I use "a" as my special key, and rt click as run forward (dont ask, hard to change after 15 years of gaming) |
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09-22-2008, 08:02 PM | #6 |
Join Date: Oct 2007
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try "bind a sentrysabotage" in your spy.cfg
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09-23-2008, 03:27 AM | #7 |
I want to work here
Join Date: Mar 2007
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sould someone mind sharing their spy cfg ? ide like to see an example of one. thanks
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09-23-2008, 10:30 AM | #8 |
[AE] 0112 Ihmhi *SJB
Wiki Team
Fortress Forever Staff |
Sure.
Code:
//Cloak bind alt cloak //Silent Cloak bind g scloak //Sentry Sabotage bind f sentrysabotage //Dispenser Sabotage bind ' dispensersabotage //Disguises Courtesy of Wizard alias +disguisefriendly "bind f4 dis1;bind f5 dis2;bind f6 dis3;bind f7 dis4;bind f8 dis5;bind f9 dis6;bind f10 dis7;bind f11 dis8;bind f12 dis9" bind "[" "say_team H:^2%h^ A:^9%a^ | FRDISG Mode Active; +disguisefriendly" alias +disguiseenemy "bind f4 dis11;bind f5 dis21;bind f6 dis31;bind f7 dis41;bind f8 dis51;bind f9 dis61;bind f10 dis71;bind f11 dis81;bind f12 dis91" bind "]" "say_team H:^2%h^ A:^9%a^ | ENDISG Mode Active; +disguiseenemy" alias rebind "Bind 1 Slot1; Bind 2 Slot2; Bind 3 Slot3; Bind 4 Slot4; Bind 5 Slot5; Bind 6 Slot6; Bind 7 Slot7; Bind 8 Slot8; Bind 9 Slot9" alias dis1 "disguise Friendly Scout; say_team H:^2%h^ A:^9%a^ | Disguising to Friendly Scout ; rebind" alias dis2 "disguise Friendly Sniper; say_team H:^2%h^ A:^9%a^ | Disguising to Friendly Sniper; rebind" alias dis3 "disguise Friendly Soldier; say_team H:^2%h^ A:^9%a^ | Disguising to Friendly Soldier; rebind" alias dis4 "disguise Friendly Demoman; say_team H:^2%h^ A:^9%a^ | Disguising to Friendly Demoman; rebind" alias dis5 "disguise Friendly Medic; say_team H:^2%h^ A:^9%a^ | Disguising to Friendly Medic; rebind" alias dis6 "disguise Friendly HwwWGuy; say_team H:^2%h^ A:^9%a^ | Disguising to Friendly Heavy Weapons Guy; rebind" alias dis7 "disguise Friendly Pyro; say_team H:^2%h^ A:^9%a^ | Disguising to Friendly Pyro; rebind" alias dis8 "disguise Friendly Spy; say_team H:^2%h^ A:^9%a^ | Disguised as Friendly Spy; rebind" alias dis9 "disguise Friendly Engineer; say_team H:^2%h^ A:^9%a^ | Disguising to Friendly Engineer; rebind" alias dis11 "disguise Enemy Scout; say_team H:^2%h^ A:^9%a^ | Disguising to Enemy Scout; rebind" alias dis21 "disguise Enemy Sniper; say_team H:^2%h^ A:^9%a^| Disguising to Enemy Sniper; rebind" alias dis31 "disguise Enemy Soldier; say_team H:^2%h^ A:^9%a^| Disguising to Enemy Soldier; rebind" alias dis41 "disguise Enemy Demoman; say_team H:^2%h^ A:^9%a^ | Disguising to Enemy Demoman; rebind" alias dis51 "disguise Enemy Medic; say_team H:^2%h^ A:^9%a^ | Disguising to Enemy Medic; Bind; rebind" alias dis61 "disguise Enemy HWGuy; say_team H:^2%h^ A:^9%a^ | Disguising to Enemy Heavy Weapons Guy; rebind" alias dis71 "disguise Enemy Pyro; say_team H:^2%h^ A:^9%a^ | Disguising to Enemy Pyro; rebind" alias dis81 "disguise Enemy Spy; say_team H:^2%h^ A:^9%a^ | Disguised as Enemy Spy; rebind" alias dis91 "disguise Enemy Engineer; say_team H:^2%h^ A:^9%a^ | Disguising to Enemy Engineer; rebind" This script does not accomidate 4 player maps well, though. You'll probably rework the keys, but mneh. You asked. d: Since I was digging through configs, remember this Vampiricus? "More fat than a McDonald's Dollar Menu, I am a HW Guy!"
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09-23-2008, 05:32 PM | #9 | |
OHH! OHHH NOOO!
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Beta Tester Join Date: Mar 2007
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Quote:
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What was left of my sanity implored me not to enter...but that voice was just a whisper now. |
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09-23-2008, 05:37 PM | #10 |
[AE] 0112 Ihmhi *SJB
Wiki Team
Fortress Forever Staff |
They're on my standard nade buttons. Right click = primary, middle click = seconday/class.
Some stuff is constant with every class (+attack, +jump, nades, movement, etc.), and some stuff changes. Largely the ancillary stuff like building jumppads, disguising, etc.
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Anime: The Thread: Reloaded The one and only anime thread on these here forums. Select the pistol, and then, select your horse. |
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09-23-2008, 06:04 PM | #11 |
I want to work here
Join Date: Mar 2007
Posts Rated Helpful 1 Times
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this is awesome, thanks. i cant wait to give it a whirl!
yes, i remember! |
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09-24-2008, 05:40 PM | #12 |
I want to work here
Join Date: Mar 2007
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got one for engie?
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09-24-2008, 05:48 PM | #13 |
Retired FF Staff
Join Date: Mar 2007
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http://www.fortress-forever.com/foru...ghlight=script
A lot of the scripts can be found here. Just use the search for script and start scrolling. http://www.fortress-forever.com/foru...splay.php?f=37
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