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Old 05-05-2007, 12:06 AM   #361
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Quote:
Originally Posted by AmazingNurseEnrique
Respawn delay is alright if limited. 10-15 seconds is enough to make death actually matter ...
In Dustbowl, at least, death doesn't matter! That's what makes TFC fun!

And I hope respawn will be determined by servers, otherwise...
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Old 05-05-2007, 01:19 AM   #362
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Quote:
Originally Posted by Kenny
Newbs whining over a feature in a game = priceless
Hey, you guys do know you can edit the respawn delay with lua right?
source?
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Old 05-05-2007, 01:20 AM   #363
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He's referring to FF. He doesn't realize TF2 is being discussed.
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Old 05-05-2007, 01:49 AM   #364
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Quote:
Originally Posted by Circuitous
He's referring to FF. He doesn't realize TF2 is being discussed.
oh.
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Old 05-05-2007, 04:00 AM   #365
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Quote:
Originally Posted by Serik
In Dustbowl, at least, death doesn't matter! That's what makes TFC fun!

And I hope respawn will be determined by servers, otherwise...
Agreed for A/D maps. No need to leave it in everywhere if a gametype doesn't play well with it.

Death only costs one thing in an FPS -- time. How much time is variable, from "I have to run back" to "I can't respawn again," I highly doubt something on the lower end of those extremes will make or break a game.

Another indicator that TF2 is a full redesign.
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Old 05-05-2007, 04:13 AM   #366
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No, I wasn't referring to FF, I was referring to TF2.
Well, I was estimating that they would have that feature since, Isn't TF2 run on Hl2? So wouldn't Lua be available for modding? Oh, right...TF2 is still in development, sorry fanboys to piss you off, I'll leave now.
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Old 05-05-2007, 04:36 AM   #367
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Quote:
Originally Posted by Kenny
No, I wasn't referring to FF, I was referring to TF2.
Well, I was estimating that they would have that feature since, Isn't TF2 run on Hl2? So wouldn't Lua be available for modding? Oh, right...TF2 is still in development, sorry fanboys to piss you off, I'll leave now.
ZZzzZzzz...
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Old 05-05-2007, 10:59 AM   #368
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Quote:
Originally Posted by Kenny
No, I wasn't referring to FF, I was referring to TF2.
Well, I was estimating that they would have that feature since, Isn't TF2 run on Hl2? So wouldn't Lua be available for modding? Oh, right...TF2 is still in development, sorry fanboys to piss you off, I'll leave now.
Please do, you thick bastard.
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Old 05-05-2007, 12:23 PM   #369
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Quote:
Originally Posted by Kenny
No, I wasn't referring to FF, I was referring to TF2.
Well, I was estimating that they would have that feature since, Isn't TF2 run on Hl2? So wouldn't Lua be available for modding? Oh, right...TF2 is still in development, sorry fanboys to piss you off, I'll leave now.
Someone correct me if I am wrong but isn't Lua something the FF dev team added in and not a standard feature of the Source SDK?

With that said, it still doesn't mean there won't be a cvar that can be changed to change the duration of the delay. Just because it is one way in one review does not mean that is the way it is set in stone.

Please people. Wait till the game comes out to spread your cries of DDDDOOOOOOOOOMMMM. At least limit the DDDOOOOOOOMMM spreading to stuff that has been confirmed by the TF2 devs (i.e. no grenades).
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Old 05-05-2007, 12:50 PM   #370
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Well, TF2 certainly hasn't advertised any Lua functionality.

And even if its Lua functionality is similar to FF's, that still limits it to map-based, which would mean spawn times can only change for individual maps. A server variable sounds way more likely.

Also: can you believe people are trying to get rid of 'nades in FF? Man. That just ain't gonna work without a massive overhaul.

Also also: FF doesn't have a respawn delay except on /kill suicides.
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Old 05-05-2007, 09:27 PM   #371
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Quote:
Originally Posted by Circuitous
Also: can you believe people are trying to get rid of 'nades in FF? Man. That just ain't gonna work without a massive overhaul.
no shit...
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Old 05-05-2007, 09:54 PM   #372
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Please do, you thick bastard.
Words of wisdom.
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Old 05-06-2007, 03:15 PM   #373
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I really can't imagine a TF game working with respawn delay and no nades.

I mean, there are plenty of games with a respawn delay and no nades, but none of them are TF...

So anyway I don't have much hope for TF2 anymore. Still gonna play it though, once I've had some fun with portal and EP2.
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Old 05-06-2007, 08:09 PM   #374
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http://www.gametrailers.com/player.p...=game&type=wmv

4 Segments, some bits covering TF2, HL3 and CS2.
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Old 05-06-2007, 10:18 PM   #375
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Gabe really is a fat piece of turd.
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Old 05-06-2007, 11:33 PM   #376
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Thanks for gracing us with your unsurpassed intelligence.
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Old 05-07-2007, 12:11 AM   #377
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he's got a point, gabe looks like a really really fat falcon
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Old 05-07-2007, 12:28 AM   #378
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No, he's a giant rotten potato with burnt skins
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Old 05-07-2007, 09:48 AM   #379
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If you were a millionaire that lived in seattle wouldn't you be eating krispy kremes and drinking starbucks all day too?
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Old 05-08-2007, 06:29 PM   #380
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Gabe really is a fat piece of turd.
Words of Wisdom.
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