08-27-2010, 10:13 PM | #1 |
Pew pew ze beams
Join Date: Jan 2008
Gametype: Gathers Affiliations: pew pew Posts Rated Helpful 11 Times
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console triggers
Hi, im tweaking my hlstatsx atm and ading + features, but I cant find the console trigger in logs for dismantle a deadpack and for killing the enemy flag carrier.
I need those triggered actions like this , if anyone knows plz reply. L 08/27/2010 - 22:35:43: "Pew pew ze beams<13><STEAM_0:0:1412588><#FF_TEAM_BLUE>" triggered "build_mancannon" L 08/27/2010 - 22:35:50: "[:] 'moosh<9><STEAM_0:0:21591018><#FF_TEAM_RED>" triggered "build_detpack" L 08/27/2010 - 22:35:52: "Pew pew ze beams<13><STEAM_0:0:1412588><#FF_TEAM_BLUE>" triggered "mancannon_detonated" Last edited by zE; 08-27-2010 at 10:13 PM. |
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08-28-2010, 01:21 AM | #2 |
Pew pew ze beams
Join Date: Jan 2008
Gametype: Gathers Affiliations: pew pew Posts Rated Helpful 11 Times
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Also touch waterpolo ball or push and score a goal if theres any code about that
Last edited by zE; 08-28-2010 at 01:25 AM. |
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08-29-2010, 09:23 AM | #3 |
Fortress Forever Staff
Join Date: Mar 2007
Posts Rated Helpful 45 Times
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You can detect the killed flagcarrier because you know who has the flag from previous text, although i dont know how sophisticated your code is.
For push and other modes you can edit the lua to add any stats you want, in the functions for picking up the ball, scoring a goal etc. I was hoping someone would do that a while back but I guess no-one got around to it |
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08-31-2010, 02:34 PM | #4 |
Pew pew ze beams
Join Date: Jan 2008
Gametype: Gathers Affiliations: pew pew Posts Rated Helpful 11 Times
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Its here where i edit it, but its just tables to fill with triggers from console and a lot of actions doesnt show in console logs :<
Last edited by zE; 08-31-2010 at 02:39 PM. |
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