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Old 05-09-2008, 10:42 PM   #1
Circuitous
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Retired FF Staff
 
Join Date: Jun 2005
Class/Position: D Soldier, O Scout
Gametype: AvD
Posts Rated Helpful 9 Times
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Proposition for a New Lua Function

As you're all probably aware, there already exists the capacity to label areas in a map to appear on the player's HUD.

What I propose is an expansion of this feature, allowing one to "tag" areas of a map with a block of text.

Quote:
Originally Posted by Code Boxes Suck
location_redrampon = location_info:new({ text = "Main Ramp", team = Team.kRed, hintText = "The Main Ramp is the primary entrance for enemy offense. Setting a heavy hitter (such as an HWGuy, Soldier, Demoman, or Sentry Gun) at the top to intercept incoming enemies can be a big help to the rest of the Defense." })
When a player moves through a map in Spectator mode, these blocks of text would be fired as Hints upon entering an area.

This way, if players want to learn a map's layout and get a feel for what sort of tactics work well on it (in the eyes of its creator anyway), they just need to spectate through it with hints enabled to get a good gist of what's going on.

This would, I feel, make a suitable replacement for an in-game Flythrough tutorial - it's simpler on the mapper's end, requiring a little more writing as opposed to camera fudgery, and can be quickly implemented into existing maps with little effort.

For all the mappers and Lua-gurus out there, what are your opinions on the idea?

Oh, and don't mind my pub-friendly example text, I just needed an idea quick-like.
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