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Old 07-23-2006, 06:38 PM   #1
o_switch
 
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The SD2 ramp

Well from the latest screenshots it's raised at the edges.

Any devs want to let us know the implications this has on ramp sliding and what were the reasons behind this change?

Or alternatively you can tell me to wait and see
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Old 07-23-2006, 06:58 PM   #2
o_caesium
 
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I always thought wait and see was a pudding...
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Old 07-23-2006, 07:00 PM   #3
o_switch
 
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With the proof in it?
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Old 07-23-2006, 08:41 PM   #4
o_reaver
 
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Meh, wouldn't worry about it tbh... if the geometry screws with sliding, I'm sure they can just slap a func_wall or something on it.
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Old 07-23-2006, 09:01 PM   #5
o_switch
 
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Is that you end pal?

Please reform KOTL for FF!!

ALL HAIL KING OF THE LOSERS!
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Old 07-23-2006, 10:57 PM   #6
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They can brush over the raised edges and make them act like a ramp.... pretty simple stuff.
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