07-03-2007, 11:19 PM | #41 |
Custom mapper
Join Date: Mar 2007
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07-06-2007, 04:38 AM | #42 |
Join Date: May 2007
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Curse2 for TFC did have some awesome textures and models... artistically i give the map a 10 but it lacked in design so much that it was really stupid to play on a server. Unreal Tournament 2k3 also had a great pharoah design map where they basically had three pyramids in the sky; two bases and a middle pyramid to separate them. I'd draw artist influence from both maps if possible.
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07-07-2007, 05:15 PM | #43 | |
Join Date: Mar 2007
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07-09-2007, 10:15 AM | #44 |
Join Date: May 2007
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Ya the flatter wider map styles in Unreal created a vastly different style of deathmatching. Those maps and some other maps from Unreal are beautiful. I actually think those games though years old surpass some current games being released today when talking about graphics.
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