06-11-2006, 04:27 PM | #181 |
Join Date: Feb 2005
Location: Europe, Front Yard
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holy shit guys this is hot
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06-11-2006, 04:30 PM | #182 | |
Join Date: Mar 2005
Location: The Peoples Republic of Harmfull Free Radicals
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Can't be positive though |
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06-11-2006, 05:30 PM | #183 |
Join Date: Jul 2005
Location: San Diego
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yes i see that now, that still leaves one other observation.
one tank for flame one tank for breathing |
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06-11-2006, 06:32 PM | #184 |
Join Date: Jun 2006
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This mod is looking absolutely wonderful! I was a big fan of TFC back in the day and this looks like it will revive my interest and more! Awaiting release with great anticipation!
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06-11-2006, 06:32 PM | #185 | |
Join Date: Feb 2005
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06-11-2006, 07:05 PM | #186 |
Join Date: Jul 2005
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nice update
but.... Well.....is....just....wrong |
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06-11-2006, 07:19 PM | #187 | |
Join Date: Jul 2005
Location: Tampon, FL
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qft |
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06-11-2006, 08:20 PM | #188 | |
Join Date: Mar 2005
Location: California
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06-11-2006, 10:04 PM | #189 |
Join Date: Nov 2005
Location: iowa
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my $0.02
About the pyro… why don’t you model it sort of like those Nazi flame thrower characters in Return to Castle Wolfenstein. They had trench coats and they pulled it off pretty well I thought. Heres what I’m talking about…
http://media.pc.ign.com/media/013/01...g_1241101.html http://media.pc.ign.com/media/013/01...g_1391325.html http://media.pc.ign.com/media/013/01...g_1278551.html http://media.pc.ign.com/media/013/01...g_1391342.html http://media.pc.ign.com/media/013/01...g_1391344.html The rail gun – my first impression… looks like a Nerf gun that shoots ping pong balls. But I’m sure it’ll be awesome in-game. The medic – needs some more work in the head department, but I love the direction you’re going with him. Make sure all the crosses are team color. Spy – looks awesome! Just don’t make him look too fat or weighted down with too much crap. Tranq – perfect! It’d be sweet if you could see the dart sticking out of the person you shot until the effects wear off. Well – looks great… my only gripe is the curvy sniper deck and roof area. Also… the water looks cool, but are you going to be able to see people swimming below the surface? CZ2 – I love how it’s turning out. The lights and atmosphere are sweet. I think a starry night sky would be neat-o. HW guy – great concept art! Give him a bandana and some round goggles (like the newer TFC model). And give him a cigar too. As a matter of fact… just give every character a cigar. Even the medic! Red Team logo – I have to agree with whoever mentioned that the logo needs to look more like a skull and not an alien head. Keep up the good work guys (and the updates)! It's really coming together nicely! |
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06-11-2006, 10:35 PM | #190 | |
Join Date: Jun 2005
Location: Carlisle, UK
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06-11-2006, 11:41 PM | #191 | ||
Join Date: May 2005
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06-12-2006, 03:21 AM | #192 |
Join Date: Feb 2005
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It's symbolic, much like the fireman's helmet on the pyro. :P
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06-12-2006, 03:50 AM | #193 |
Useless
Retired FF Staff
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I guess technically they don't need to wear the armor, either, since they're not really getting hit, but a little flavor never hurt anybody, eh?
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06-12-2006, 03:54 AM | #194 | |
Join Date: Jul 2005
Location: San Diego
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As far as well goes, it looks awesome, you guys are on crack, why dont you wait to play it first before you bash it. |
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06-12-2006, 03:56 AM | #195 |
Retired FF Staff
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The pyro burninates your face.
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06-12-2006, 04:25 AM | #196 |
Join Date: Dec 2004
Location: Melbourne
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I'd hate to have to double-take because you noticed the red cross first on the blue skin
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06-12-2006, 04:57 AM | #197 | |
Join Date: Jan 2005
Location: Boston
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06-12-2006, 10:22 AM | #198 | |
Join Date: Feb 2005
Location: Just east of the jug handle
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06-12-2006, 12:06 PM | #199 |
Join Date: Oct 2005
Location: Estonia
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I'm, 200-th at first!
Secondly,this is just F***** AWESOME especially tranquilizer gun and soldier model! Can't wait date of release! :'( |
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06-12-2006, 12:19 PM | #200 | |
Useless
Retired FF Staff
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Quote:
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Look at all those dead links. |
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