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Old 04-04-2007, 06:26 PM   #21
Jiggles
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Yeah, not having every model LODing yet makes testing performance tough.
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Old 04-04-2007, 09:52 PM   #22
caesium
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Quote:
Originally Posted by Blunkka
Everything runs well (40-60 fps) as long as the game doesn't get too crowded (<20 fps, 7-10 player models in view at the same time, this is why dustbowl usually causes problems)
fps adaptive lod ftw
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Old 04-16-2007, 06:04 PM   #23
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I get 25-30 on the lowest possible settings =/

actually I get 60-70 on the highest possible settings in big areas.
I have no idea what is under the hood, but I'm assuming it is pretty decent...
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Old 04-16-2007, 06:35 PM   #24
Jiggles
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Quote:
Originally Posted by caesium
fps adaptive lod ftw
How's that coming, btw?
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Old 04-16-2007, 06:53 PM   #25
Sidd
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It's done, and just needs a coweman filter.
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