05-17-2008, 06:38 PM | #1 |
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Missing map ff_palermo
Can somebody please upload this file. I can't play this map for some reason.
I've tried deleting the file from my maps folder and hoping the server would re-create it. No luck, yet this is the only map that will not download and work properly. Thank you if you can upload it for me. screenshot of the error message
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05-17-2008, 08:14 PM | #2 |
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Uploading now
[edit] Done http://www.mediafire.com/?5dhjturbkvp bsp http://www.mediafire.com/?4ctm1r1thwg lua
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Last edited by GeoKill----->; 05-17-2008 at 08:26 PM. |
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05-17-2008, 08:38 PM | #3 |
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Well here is the thing thats a default/Dev map comes with FF. So you should have it in your installer also. Yom also need to check the materials folder to see if palermaro has some custom content.
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05-18-2008, 01:06 AM | #4 |
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Prolly u couldn t dowload it, cuse doesn t make much sense to upload maps that came with FF to the dowload server, i think that was the case.
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05-18-2008, 04:33 PM | #5 |
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thanks all, this games great!
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05-18-2008, 04:36 PM | #6 | |
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Quote:
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05-18-2008, 07:39 PM | #7 |
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No but if for some reason you didn't have the complete map you might have been missing textures. If your not missing any textures then don't touch anything else if it's working.
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05-20-2008, 08:20 PM | #8 |
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This could be a bigger problem though. If you didn't get palermo then your original install may have had an issue.
Which dl did you get and where did you get it from?
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05-21-2008, 02:34 AM | #9 |
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I think it was a bad bsp. Not sure though.
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05-21-2008, 03:32 AM | #10 |
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yeah but getting a bad .bsp from the released installer probably isn't a good thing.
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05-22-2008, 01:44 AM | #11 |
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Steam fucks them up sometimes I think. I've had to delete hl2dm maps that were fine one day and bad the next. But it should be looked into.
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06-02-2008, 02:54 PM | #12 |
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well sorry for the delayed response...
firstly i download v1 right when it was released. then patched from there. downloaded the community map pack and everything was playing good except no voice icon and also missing map palermo. i downloaded the map you uploaded and that worked fine, but i wasnt happy about not being able to see who was talking so i uninstalled and installed the full 2.0 oddly enough my hw guys gun wasnt sounding right, and also my grenade ticks werent making the beeps. the voice icon worked! this is what i did. i installed the 1.1->2.0 patch and everything worked as it should. my game plays great now with minor crashing... edit: forgot to mention before i installed the 1.1->2.0 on map ff_openfire i saw a gigantic engineer and sentry gun. it literally was the same size as the sky. haven't seen that since.(i should've took a screenshot) :/
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06-02-2008, 04:04 PM | #13 | |
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Quote:
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06-02-2008, 04:07 PM | #14 |
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oic
update: (semi- not related) when i connect and look in my console, this is what i see... not sure why im getting a bunch of errors... and im definately not a cheater. looks like some model mismatches too... can anyone fill me in ?? Both ConVars must be marked FCVAR_REPLICATED for linkage to work (r_VehicleViewDampen) maxplayers set to 16 Heap: 256.00 Mb Parsed 23 text messages Parent cvar in server.dll not allowed (conc_ragdoll_push) Parent cvar in client.dll not allowed (ffdev_target_speed_min) Both ConVars must be marked FCVAR_REPLICATED for linkage to work (r_VehicleViewDampen) Parent cvar in server.dll not allowed (dump_deletes_flush) Parent cvar in server.dll not allowed (ffdev_disableentitydecals) Hud element 'CHudCommentary' doesn't have an entry 'HudCommentary' in scripts/HudLayout.res execing config.cfg Can't use cheat cvar dsp_dist_max in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar dsp_dist_min in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar r_ambientfraction in multiplayer, unless the server has sv_cheats set to 1. 1 CPU, Frequency: 1.9 Ghz, Features: GenuineIntel SSE SSE2 MMX RDTSC CMOV FCMOV Client/Server up to date execing valve.rc Network: IP 192.168.1.3, mode MP, dedicated No, ports 27015 SV / 27005 CL Connecting to 63.210.148.178:27015 ... Connected to 63.210.148.178:27015 Fortress Forever Map: ff_blis_2fort Players: 6 / 22 Build 3224 Server Number 125 Server version 2.0 No pure server whitelist. sv_pure = 0 CAsyncWavDataCache: 0 .wavs total 0 bytes, 0.00 % of capacity Your .dll [bin\client.dll] differs from the server's. Begin loading faces (loads materials) End loading faces (loads materials) player/demoman/demoman.mdl/player/ff_player_shared.mdl : missmatched parent bones on "ffSkel_Hips" player/medic/medic.mdl/player/ff_player_shared.mdl : missmatched parent bones on "ffSkel_Hips" player/hwguy/hwguy.mdl/player/ff_player_shared.mdl : missmatched parent bones on "ffSkel_Hips" player/pyro/pyro.mdl/player/ff_player_shared.mdl : missmatched parent bones on "ffSkel_Hips" Initializing renderer... Client/Server up to date Connected!! --- Missing Vgui material vgui/hud_ammo_cells
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06-02-2008, 04:18 PM | #15 |
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Ignored those, its just something screwy with the player animations.
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