09-06-2012, 01:13 AM | #61 |
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Oh I didn't realize the licensees got access to everything. Must be some serious NDA shit going on then. Not to mention working on any open source game engine related project ever again being a legal risk.
If they really had access to everything then TA just earned an extra 20 failpoints. |
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09-06-2012, 01:33 AM | #62 |
Stuff Do-er
Lua Team
Wiki Team Fortress Forever Staff |
Yeah, when you license the Unreal Engine 3 engine you get full C++ code access. UDK only gives you UnrealScript code access.
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#FF.Pickup ¤ Fortress-Forever pickups My Non-official Maps Released FF_DM_Squeek - FF_2Mesa3_Classic - FF_Siege_Classic Beta FF_Myth - FF_Redlight_Greenlight Sick of the people on the internet, always moanin'. They just moan. - Karl Pilkington Last edited by squeek.; 09-06-2012 at 01:33 AM. |
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09-06-2012, 09:16 PM | #63 |
°_o
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Already read the previous discussion, but take a look at this.
Black Mesa's up on greenlight. Originally, it asked people if they would buy the game it it were released on steam, but they added a "Free to play" tag to the game and it changed to "Would you play this game if it were available on Steam?" http://steamcommunity.com/sharedfile...s/?id=94128543 Guess it wouldn't hurt to email someone at Valve about it just in case. Last edited by Anshinritsumai; 09-06-2012 at 09:17 PM. |
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09-09-2012, 02:23 AM | #64 |
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im really confused as to what this would even get source mods.. which are already on steam..
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09-09-2012, 02:37 AM | #65 |
I like to spam binds
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09-09-2012, 03:09 AM | #66 |
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hmm yea maybe its just for getting mods on steamworks since they dont want to deal with that anymore
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09-12-2012, 12:04 AM | #67 |
°_o
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Looks like VALVe does allow mods after all.
http://store.steampowered.com/news/8839/ Black Mesa was approved as one of the first 10 Greenlight games to be added to Steam. Some of the other games in this first round of Greenlight games are also mods. From the looks of it, the "free to play" tag helps getting it on Steam. Last edited by Anshinritsumai; 09-12-2012 at 06:53 AM. |
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09-12-2012, 12:21 AM | #68 |
Stuff Do-er
Lua Team
Wiki Team Fortress Forever Staff |
Well, shucks. So much for following the rules, I guess.
Will look into submitting FF. Thanks for the update.
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#FF.Pickup ¤ Fortress-Forever pickups My Non-official Maps Released FF_DM_Squeek - FF_2Mesa3_Classic - FF_Siege_Classic Beta FF_Myth - FF_Redlight_Greenlight Sick of the people on the internet, always moanin'. They just moan. - Karl Pilkington Last edited by squeek.; 09-12-2012 at 12:22 AM. |
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09-12-2012, 07:13 PM | #69 |
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I was reading something about getting enough votes to be considered for greenlight submission (aka, get popular enough to be considered)...
...how the hell would we get something like 100k votes for FF? D: |
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09-12-2012, 07:36 PM | #70 | |
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Quote:
Also we could spam reddit and what. It'd be nice if more people sent me footage instead of the same 3 people, then I could even put out an avi around the same time. Last edited by FDA_Approved; 09-12-2012 at 07:37 PM. |
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09-12-2012, 08:01 PM | #71 |
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Maybe tell the folks over at BMS about being able to vote for us on Greenlight.
I know there's almost 4k people on the Fortress Forever Steam community. What other outlets could we find? catacombs? oz fortress? |
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09-12-2012, 08:11 PM | #72 | |
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OZ Fortress might be a good bet, along with the FF Steam group. Maybe /r/gaming, /r/games, /r/tf2, /r/fortressforever (hah!), /r/indiegaming, /r/steam, /r/freegames, GameSpot, IGN, ESReality, NeoGAF, Steam forums, etc. |
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09-12-2012, 08:16 PM | #73 |
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It might be foolish/squandering an opportunity, but I'd like to get 2.45 released before submitting to Greenlight. If there is a large new influx of players from Greenlight, there are some changes in the patch that I think would help us keep some of them (like a non-horrible class selection screen).
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#FF.Pickup ¤ Fortress-Forever pickups My Non-official Maps Released FF_DM_Squeek - FF_2Mesa3_Classic - FF_Siege_Classic Beta FF_Myth - FF_Redlight_Greenlight Sick of the people on the internet, always moanin'. They just moan. - Karl Pilkington Last edited by squeek.; 09-12-2012 at 08:17 PM. |
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09-12-2012, 08:29 PM | #74 |
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Good plan squeek.
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09-15-2012, 07:08 PM | #75 | |
When patch will out?
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Quote:
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09-15-2012, 09:38 PM | #76 |
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100% sure? I mean sure we'll get tons of votes but didn't BMS get over 100k or some crazy figure like that?
It's still unknown exactly how many votes within how much time a mod has been submitted onto Greenlight, to see how well a mod is doing or how much of a chance the mod has of being greenlit. |
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09-15-2012, 11:14 PM | #77 |
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Yeah, waiting on the next patch would be a good idea. No rush, in all honesty.
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09-16-2012, 01:27 AM | #78 |
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We'll just have to wait patiently,however sometimes getting lots of votes doesn't mean that it will get greenlit(accepted for Steam). For example, Slender:Source have the most number of votes before Black Mesa was put on Steam, and it wasn't greenlit.
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09-17-2012, 04:24 AM | #79 | |
When patch will out?
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Quote:
oh FFFFUUUU..... k 50% sure
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01-02-2013, 12:49 AM | #80 |
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Maybe reconsider with the 2.46 release? Or some time after that...?
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