Fortress Forever

Go Back   Fortress Forever > Editing > Modding

Reply
 
Thread Tools Display Modes
Old 12-05-2007, 11:17 PM   #21
SoBe Green
SoBe Yourself
 
SoBe Green's Avatar
 
Join Date: Sep 2007
Location: Russellville, AR
Posts Rated Helpful 0 Times
Quote:
Originally Posted by Hawk Eye
...I have actually never noticed that we didn't have swimming animations.
How did you not notice players were "running" under water instead of swimming?
SoBe Green is offline   Reply With Quote


Old 12-05-2007, 11:24 PM   #22
pF
no war but class war
Fortress Forever Staff
 
pF's Avatar
 
Join Date: Oct 2007
Location: big bad berlin
Class/Position: Soldier / Scout
Gametype: ctf
Affiliations: [w~k!]
Posts Rated Helpful 3 Times
Quote:
Originally Posted by Jester
I think the animation is too short in frames for the shotgun. It glitches out on reloading and plays 2-3 times per shell.

Hm, from the short minute i used it in-game it looked quite good (not doubting what you wrote, it was just a very short test)? Either way, it's tons better than what we had before.
Now we just need a muzzle flash!
pF is offline   Reply With Quote


Old 12-05-2007, 11:49 PM   #23
greenday5494
Holy shit, thats kerrigan!
D&A Member
 
greenday5494's Avatar
 
Join Date: Sep 2007
Class/Position: D, whatever the team needs, usually engy
Gametype: AvD
Affiliations: None
Posts Rated Helpful 1 Times
Quote:
Originally Posted by leilei
yeah you won't believe how much your english is superior than most CS/Halo players with english as their first language :P

China FTW!
yea, such is America :P
greenday5494 is offline   Reply With Quote


Old 12-06-2007, 09:13 PM   #24
Iggy
Heartless Threadkiller
Beta Tester
Forum Moderator
 
Iggy's Avatar
 
Join Date: Apr 2007
Class/Position: D-Solly / O-Medic
Gametype: CTF
Affiliations: [AE] AssEaters
Posts Rated Helpful 42 Times
Quote:
Originally Posted by SoBe Green
How did you not notice players were "running" under water instead of swimming?
Maybe he never encountered any other players under water.
__________________
Quote:
Originally Posted by zSilver_Fox
See kids? Only Iggy and FT are good enough to post when high.
Publishers Website My book on BN.com My book on Amazon.com

Friend me on Facebook
Follow me on Twitter
Iggy is offline   Reply With Quote


Old 12-06-2007, 09:15 PM   #25
Dr.Satan
Wiki Team
Fortress Forever Staff
 
Dr.Satan's Avatar
 
Join Date: Sep 2007
Location: Greeley, CO
Class/Position: Med / Solly
Gametype: PAYLOAD
Affiliations: DET-
Posts Rated Helpful 19 Times
Shouldn't this be placed in the modding section now that there is one?
__________________
(Released) conc_school | hellion_classic | ksour_PAYLOAD | mulch_faf
(Beta) alchimy_b1
(Lua) base_payload_2015
(Models) props_trainyard
Support FF:
Dr.Satan is offline   Reply With Quote


Old 12-06-2007, 09:16 PM   #26
Paft
Beta Tester
 
Paft's Avatar
 
Join Date: Mar 2007
Location: UK - http://forums.fortress-forever.com
Class/Position: [O] Med
Gametype: CTF/Skills
Posts Rated Helpful 67 Times
Quote:
Originally Posted by Iggy
Maybe he never encountered any other players under water.
Or just VERY unobservant.
Paft is offline   Reply With Quote


Old 12-07-2007, 07:01 AM   #27
FF|Skyrider
HL2Files Site Manager
 
FF|Skyrider's Avatar
 
Join Date: May 2007
Location: Netherlands
Posts Rated Helpful 0 Times
Send a message via AIM to FF|Skyrider Send a message via MSN to FF|Skyrider Send a message via Yahoo to FF|Skyrider
Mirror added:
http://halflife2.filefront.com/file/...imations;84959

Last edited by FF|Skyrider; 12-10-2007 at 07:42 AM.
FF|Skyrider is offline   Reply With Quote


Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 04:37 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2019, vBulletin Solutions, Inc.