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05-17-2011, 01:29 AM | #1 |
Stuff Do-er
Lua Team
Wiki Team Fortress Forever Staff |
2.42 Teaser
At long last, we're close to releasing our next patch, 2.42. We're currently in the process of release candidate testing and are shooting for an early June release date.
Here is a teaser video showing some of the new features that will be included in the patch:
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#FF.Pickup ¤ Fortress-Forever pickups My Non-official Maps Released FF_DM_Squeek - FF_2Mesa3_Classic - FF_Siege_Classic Beta FF_Myth - FF_Redlight_Greenlight Sick of the people on the internet, always moanin'. They just moan. - Karl Pilkington |
7 members found this post helpful. |
05-17-2011, 02:07 AM | #2 |
Kawaii! ルーキー
Lua Team
Wiki Team Fortress Forever Staff Join Date: Jan 2008
Location: Nowhere, Kansas
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OMG I'VE BEEN WAITING YEARS FOR THIS DAY...
To come in near future..
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05-17-2011, 02:19 AM | #3 |
Stuff Do-er
Lua Team
Wiki Team Fortress Forever Staff |
Announcing an announcement of an announcement.
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#FF.Pickup ¤ Fortress-Forever pickups My Non-official Maps Released FF_DM_Squeek - FF_2Mesa3_Classic - FF_Siege_Classic Beta FF_Myth - FF_Redlight_Greenlight Sick of the people on the internet, always moanin'. They just moan. - Karl Pilkington |
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05-17-2011, 02:39 AM | #4 |
Kawaii! ルーキー
Lua Team
Wiki Team Fortress Forever Staff Join Date: Jan 2008
Location: Nowhere, Kansas
Class/Position: Random Gametype: CTF Affiliations: BiG, Kawaii!, MustacheBrigade, GoodFellas Posts Rated Helpful 82 Times
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oh nice, Fortress Forever is also running for president? I think the chances of winning are looking good.
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Released: [ Island ] [ Rookie ] [ Limbo ] [ Sonic ] [ Tomb ] [ Skydive2 ] [ Bunkerwars ] Beta: [ Argon ] [ Reflection ] [ Urbantag ] Lua: [ game_rules ] |
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05-17-2011, 03:45 AM | #5 |
Oooooooh weeeeeeee! Can't wait.
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05-17-2011, 07:57 AM | #6 |
Beta Tester
Fortress Forever Staff Join Date: Mar 2007
Location: Yorkshire, England
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Good news, .
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05-17-2011, 08:08 PM | #7 |
Join Date: Sep 2009
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looking forward to it, appreciate the update thx
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05-17-2011, 09:35 PM | #8 |
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What exactly is that bubble the scout's being slowed down in on ff_well? Is that a new grenade for a class, or is it some new feature you added to ff_well specifically?
I'm definately pretty stoked to try out that new HW ability. How does it work? Is it on a timer? Or like grenades where you have a limited number of uses until you either die, or grab a nade pack? |
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05-17-2011, 09:41 PM | #9 | |
Stuff Do-er
Lua Team
Wiki Team Fortress Forever Staff |
Quote:
The new HW ability (triggered by attack2) is on a cooldown with infinite uses. It also adds a sliding status effect () to players it hits, making them lose all surface friction and regain it back over time (pretty quickly).
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#FF.Pickup ¤ Fortress-Forever pickups My Non-official Maps Released FF_DM_Squeek - FF_2Mesa3_Classic - FF_Siege_Classic Beta FF_Myth - FF_Redlight_Greenlight Sick of the people on the internet, always moanin'. They just moan. - Karl Pilkington Last edited by squeek.; 05-17-2011 at 09:42 PM. |
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05-17-2011, 10:26 PM | #10 |
Join Date: Aug 2009
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toaster^ zE
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05-17-2011, 10:51 PM | #11 | |
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Quote:
My only real concern about the +attack2 ability is for AvD maps where all the HW has to do is stand on the cap point and knock flag carriers off. That would mean a flag carrier has to then contend with the HW, dispenser, and demo pipes, double up on either the HW and(or) demo and some cap points could be extremely difficult to jump into. That's a good thing and bad thing, good in that a single pro flag jumper can't dominate on his own. Bad in the sense that, sometimes that's the only way a team is going to cap a flag sometimes. Guess we'll just have to wait and see, definately excited for a change that's for sure. |
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05-17-2011, 11:05 PM | #12 | |
Stuff Do-er
Lua Team
Wiki Team Fortress Forever Staff |
Quote:
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#FF.Pickup ¤ Fortress-Forever pickups My Non-official Maps Released FF_DM_Squeek - FF_2Mesa3_Classic - FF_Siege_Classic Beta FF_Myth - FF_Redlight_Greenlight Sick of the people on the internet, always moanin'. They just moan. - Karl Pilkington |
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05-18-2011, 01:42 AM | #13 | ||
Heartless Threadkiller
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Quote:
You're correct in that it changes the HW Dynamic, and TBH, it's going to take a bit of getting used to. As are many of the changes. For the most part, I'm pretty happy with most of the changes.
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05-24-2011, 04:39 AM | #14 |
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05-24-2011, 06:32 AM | #15 |
pie
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Yay might give FF a go again!
Just wondering if that morse on the background is random or actually saying something |
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05-24-2011, 06:44 AM | #16 |
Stuff Do-er
Lua Team
Wiki Team Fortress Forever Staff |
No clue.
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#FF.Pickup ¤ Fortress-Forever pickups My Non-official Maps Released FF_DM_Squeek - FF_2Mesa3_Classic - FF_Siege_Classic Beta FF_Myth - FF_Redlight_Greenlight Sick of the people on the internet, always moanin'. They just moan. - Karl Pilkington |
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05-24-2011, 06:09 PM | #17 |
pie
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05-24-2011, 06:55 PM | #18 |
Stuff Do-er
Lua Team
Wiki Team Fortress Forever Staff |
Haha, the song is Construct/Morse by Svartbag. I just used a small portion of it.
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#FF.Pickup ¤ Fortress-Forever pickups My Non-official Maps Released FF_DM_Squeek - FF_2Mesa3_Classic - FF_Siege_Classic Beta FF_Myth - FF_Redlight_Greenlight Sick of the people on the internet, always moanin'. They just moan. - Karl Pilkington |
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06-01-2011, 06:08 PM | #19 | |
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Quote:
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06-01-2011, 09:16 PM | #20 |
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Class/Position: SPAWN CAMPING OH NO Gametype: Ragequitting Affiliations: [PMS]. [Shiney] Posts Rated Helpful 26 Times
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FORTRESS FOREVER 2.42 OUT THIS SATURDAY
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7:00 PM - zE: eh tbh i like some stuff in us but a lot of stuff in us messes with my nerves 7:00 PM - zE: like watching fox news 7:00 PM - zE: its like wtf |
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