09-09-2008, 05:20 PM | #21 | |
[AE] 0112 Ihmhi *SJB
Wiki Team
Fortress Forever Staff |
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I'll tell you right now, I'm one of two P.R. guys and we're both going to bust our asses to keep new and fresh stuff going for FF. This is just the start. I should mention the 2.1 preview video has a combined 4,000+ views and 100 downloads and it's only been 2 days and 3 hours since it's been out.
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09-09-2008, 06:14 PM | #22 | |
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SO well done. |
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09-09-2008, 07:55 PM | #23 | |
Join Date: Sep 2007
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Ihmhi, that sounds fantastic, and I see your point. But just for the record I wouldn't consider joining Valve selling out. Ya'll earned it. |
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09-09-2008, 08:36 PM | #24 |
Pub Allstar!
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Imhi, put the links to the preview and 2.1 related stuff in your signature. ty. <3
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09-09-2008, 09:03 PM | #25 |
Retired FF Staff
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So many people on the devs list and so few people player right now that if we were to split the money from Valve we would probably get 5 bucks each lol. We would have to split equally between everyone, even those who did pretty much nothing. So like... we'd probably end up giving the money to charity or something cause that would make more sense. Seriously, how many people do you think would be ready to pay for this game anyways? Not enough to make it worth it. So yeah... that's out of the question.
I wish I could work with a smaller group on a commercial project though. I'd be happy to get 20,000$ a year to make maps. I'm already spending a huge part of my free time doing it for free so I would have no problem getting paid a ridiculously small amount to just do this all year long. I'm not really after making more money than that tbh so I'd be a great bargain. |
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09-09-2008, 09:15 PM | #26 |
[AE] 0112 Ihmhi *SJB
Wiki Team
Fortress Forever Staff |
Maybe you should go to college for level design?
You have to understand, level design =/= mapmaking. If you're a level designer... you design levels. You come up with the concepts, the layouts, etc. If you're a mapper, then you're basically just doing the level designer's grunt work.
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Anime: The Thread: Reloaded The one and only anime thread on these here forums. Select the pistol, and then, select your horse. |
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09-09-2008, 09:17 PM | #27 | |
Stuff Do-er
Lua Team
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#FF.Pickup ยค Fortress-Forever pickups My Non-official Maps Released FF_DM_Squeek - FF_2Mesa3_Classic - FF_Siege_Classic Beta FF_Myth - FF_Redlight_Greenlight Sick of the people on the internet, always moanin'. They just moan. - Karl Pilkington |
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09-09-2008, 09:37 PM | #28 |
[AE] 0112 Ihmhi *SJB
Wiki Team
Fortress Forever Staff |
Well yeah, but I was just making sure to emphasize the difference.
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09-09-2008, 09:42 PM | #29 |
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College costs shit loads, man. And as soon as you're out, in come the collectors. One should just be able to make what he likes and show it off. If you have the ability to teach yourself well, that should be good enough for a resume. Anyway, I digress. I hate school.
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09-09-2008, 09:50 PM | #30 |
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Fortress Forever Staff Join Date: Mar 2007
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mainstream = bigger community = more community maps = more ideas for unique gametypes.
theres a problem with this? |
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09-09-2008, 09:54 PM | #31 | |
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P.S. I agree with Sh4x's second paragraph, but I think FF would make more money than you believe. |
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09-09-2008, 11:03 PM | #32 |
Solid.
Join Date: Sep 2008
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I believe in FF and what it can be and will be. Twisted Network just got a server 6 days ago and we've brought the people from our TF2/TFC servers with us. Within the 6 days we've already reached rank 9 on the top FF servers. While that is very sad and shows how very little the game has expanded across the normal servers everyone just plays in, it does show that we can increase the player count if communities from other games expand to FF. I hope you guys check it out.
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09-09-2008, 11:21 PM | #33 | |
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09-09-2008, 11:35 PM | #34 |
[AE] 0112 Ihmhi *SJB
Wiki Team
Fortress Forever Staff |
Sh4x lives in Canada so he's kinda arsed on that one.
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