10-10-2007, 08:38 PM | #61 |
Guest
Posts Rated Helpful 1 Times
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awesome xD! good job xD!
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10-10-2007, 09:11 PM | #62 |
SoBe Yourself
Join Date: Sep 2007
Location: Russellville, AR
Posts Rated Helpful 0 Times
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What about message mode?
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10-11-2007, 04:31 AM | #63 |
Holy shit, thats kerrigan!
D&A Member
Join Date: Sep 2007
Class/Position: D, whatever the team needs, usually engy Gametype: AvD Affiliations: None Posts Rated Helpful 1 Times
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guys, instead of making all console varailbes we need to remeber, why not use the Options menu? it would make newbs more aware of what customlity they can have, and be like:
a ragdoll deathview? COOL! otherwise, they have no idea what to put in the console, unless they look here. |
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10-11-2007, 06:20 AM | #64 |
Guest
Posts Rated Helpful 1 Times
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Load times
Just wondering if the major complaint about load and server joining times is being looked at ? I hope the delay isnt there intentionally to force players to look at the map details ? This has proven to be frustrating for many players with low end pcs. Altho now that I have my 800gtx I'm always the first in after a map change, but that just means i have to wait for other players to play against - yay.
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10-11-2007, 10:02 AM | #65 | ||
[AE] 0112 Ihmhi *SJB
Wiki Team
Fortress Forever Staff |
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Anime: The Thread: Reloaded The one and only anime thread on these here forums. Select the pistol, and then, select your horse. |
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10-11-2007, 12:48 PM | #66 | |
Join Date: Sep 2007
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-Alastair |
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10-11-2007, 03:44 PM | #67 |
Retired FF Staff
Join Date: Jan 2005
Location: CowTown
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For me, load times are about on par with TF2. We are looking at cutting down where we can (Hunted especially) but there's only so much we can do. We will never get FF to load as fast as TFC (well, until PCs get that fast )
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10-11-2007, 06:46 PM | #68 |
Black Chancellor
Join Date: Mar 2007
Location: Calgary, Alberta eh?
Posts Rated Helpful 0 Times
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PROTIP: FF loads faster if you buy more ram or upgrade your cpu!
EXTRA FUN BONUS!: So will everything else! |
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10-11-2007, 06:53 PM | #69 |
Join Date: Apr 2007
Posts Rated Helpful 0 Times
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PROTIP#2: FF loads faster if you buy Faster Hard disk drive!
EXTRA FUN BONUS!: So will everything else! |
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10-11-2007, 06:57 PM | #70 |
Retired FF Staff
Join Date: Jan 2005
Location: CowTown
Posts Rated Helpful 0 Times
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Ram is one of the most important factors, especially for Hunted (it's that unagi power)
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10-11-2007, 07:04 PM | #71 | |
Retired FF Staff
Join Date: Jan 2005
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schtoofa Fortress Forever Team Cheerleader |
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10-11-2007, 07:07 PM | #72 |
Join Date: Apr 2007
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in tfc i always , always hated hunted... now in ff it gives me unagi power...
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10-11-2007, 08:03 PM | #73 |
Join Date: Sep 2007
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A medic having concs pretty much emphasizes its role on offense. I think the medic is actually less powerful now than it was with the decreased nade damage and range.
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10-11-2007, 09:42 PM | #74 | |
Join Date: Oct 2007
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10-11-2007, 11:12 PM | #75 |
Mapper ^^
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Is there a common CMD Menu? (Meaning for all classes). IF not I think there has to be one. They are really usefull and customizable.
It wouldn't matter if its radial style or just white letters in the left side of the screen. I just think that CMD menus are really usefull for example: .- Making video configs for specific maps- *1 .- Execute Specific CFG files------------- *2 .- Select class-------------------------- *3 .- List Local Maps----------------------- *4 and etc etc etc. *1 - You can squeeze every little bit of quality you can, and don't have serious FPS drop *2 - Exec .cfg files (Ex, default.cfg, or valve.rc) *3 - Maybe your keyboard isn't working well. *4 - Like the maps* function in HL engine. I think, maybe not in 1.1 update, but, do you think its necessary? It would be awsome to have one. |
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10-11-2007, 11:17 PM | #76 | |
Join Date: Apr 2007
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10-12-2007, 06:46 AM | #77 | |
Fortress Forever Staff
Join Date: Feb 2005
Location: Los Angeles, CA
Posts Rated Helpful 3 Times
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and %i done too |
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10-12-2007, 07:45 AM | #78 |
In the clouds
Join Date: Mar 2007
Location: Halifax, UK
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Sweet... welcome back messagemode!
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10-12-2007, 07:57 AM | #79 |
Join Date: Sep 2007
Posts Rated Helpful 0 Times
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Hmmm, what about the issue of shots fired not hitting the xhair? Most noticeable when using hitscan weapons IE sniper rifle. Bang on head shot doesn't register...not even a ping against a wall. Is this still being looked at?
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10-12-2007, 11:57 AM | #80 | |
A Very Sound Guy!
Fortress Forever Staff
Join Date: May 2005
Location: UK
Posts Rated Helpful 15 Times
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