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Old 03-20-2015, 04:51 AM   #281
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squeek502 opened pull request fortressforever/fortressforever-scripts#22 ('Update gameinfo.txt SearchPaths to work with the new Hammer setup')

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Old 03-20-2015, 06:31 AM   #282
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squeek502 merged pull request fortressforever/fortressforever-scripts#22 ('Update gameinfo.txt SearchPaths to work with the new Hammer setup') from squeek502 to master

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Old 03-21-2015, 04:45 AM   #283
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TrepidJon commented on issue fortressforever/fortressforever#95 ('Allow customization without overwriting files'):
["// Note that this folder is scanned only when the game is booted."](https://github.com/ValveSoftware/source-sdk-2013/blob/master/mp/game/mod_hl2mp/gameinfo.txt#L47)
How does that affect things? Like in terms of not loading new content added after boot. Seems like workshop items might need to use...
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Old 03-21-2015, 07:34 AM   #284
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squeek502 commented on issue fortressforever/fortressforever#95 ('Allow customization without overwriting files'):
I'm not sure how accurate that gameinfo.txt comment is. Might be useful to check how other Workshop-enabled Valve games handle it.
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Old 03-22-2015, 02:28 AM   #285
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squeek502 created fortressforever/fortressforever-scripts:cleanup/remove-push at 231656 (+1 new commit)

  • 231656 squeek502: 'Remove ff_push. * See fortressforever/fortressforever#6'

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Old 03-22-2015, 02:28 AM   #286
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squeek502 created fortressforever/fortressforever-scripts:cleanup/add-cornfield at 918c4a (+1 new commit)

  • 918c4a squeek502: 'Re-add ff_cornfield. * See fortressforever/fortressforever#6'

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Old 03-22-2015, 02:28 AM   #287
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squeek502 opened pull request fortressforever/fortressforever-scripts#23 ('Remove ff_push')

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Old 03-22-2015, 02:29 AM   #288
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squeek502 opened pull request fortressforever/fortressforever-scripts#24 ('Re-add ff_cornfield')

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Old 03-22-2015, 02:32 AM   #289
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squeek502 synchronized pull request fortressforever/fortressforever-scripts#24 ('Re-add ff_cornfield')

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Old 03-22-2015, 02:32 AM   #290
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squeek502 pushed 1 commit to fortressforever/fortressforever-scripts:cleanup/add-cornfield

  • ddb60b squeek502: 'Make cornfield use base_id instead of base_id_new. * See fortressforever/fortressforever#60'

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Old 03-22-2015, 04:08 AM   #291
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squeek502 closed issue fortressforever/fortressforever#19 ('Unicode character support is broken')

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Old 03-22-2015, 04:08 AM   #292
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squeek502 merged pull request fortressforever/fortressforever-scripts#7 ('Fix unicode character support in VGUI/HUD elements') from squeek502 to master

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Old 03-22-2015, 04:11 AM   #293
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squeek502 force-pushed fortressforever/fortressforever-scripts:fixes/font from 9bf9f7 to 25e0e0

  • 5e75db squeek502: 'Improve HUD font: add Latin-1 Supplement and other missing chars. * Adds things like custom...'
  • 25e0e0 squeek502: 'Fix sizes of various fonts due to the fixed height of the HUD font'

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Old 03-22-2015, 04:11 AM   #294
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squeek502 synchronized pull request fortressforever/fortressforever-scripts#15 ('Improve HUD font: add Latin-1 Supplement and other missing chars')

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Old 03-22-2015, 04:13 AM   #295
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squeek502 merged pull request fortressforever/fortressforever-scripts#10 ('Add Spanish translation by VMX and Firefox11') from squeek502 to master

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Old 03-22-2015, 04:13 AM   #296
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squeek502 merged pull request fortressforever/fortressforever-scripts#9 ('Add (incomplete) Russian localization by Gordon') from squeek502 to master

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Old 03-22-2015, 04:13 AM   #297
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squeek502 merged pull request fortressforever/fortressforever-scripts#8 ('Add Portuguese (BR) translation by Gemini Saga') from squeek502 to master

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Old 03-22-2015, 04:13 AM   #298
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squeek502 merged pull request fortressforever/fortressforever-scripts#15 ('Improve HUD font: add Latin-1 Supplement and other missing chars') from squeek502 to master

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Old 03-22-2015, 04:15 AM   #299
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squeek502 commented on issue fortressforever/fortressforever-scripts#21 ('adds a timer on the HUD that reflects how long security is down for'):
I think it should be added with just `SECURITY_LENGTH`. If it doesn't sync properly on the client, then that should be considered a bug and should be fixed.
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Old 03-22-2015, 04:40 AM   #300
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squeek502 synchronized pull request fortressforever/fortressforever-scripts#21 ('adds a timer on the HUD that reflects how long security is down for')

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