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09-18-2007, 11:28 PM | #1 |
Beta than eva'
Join Date: Mar 2007
Posts Rated Helpful 0 Times
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plz add a dustbowl type map tutorial so i can release thecove, or at least a beta
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09-19-2007, 12:14 PM | #2 |
Join Date: Mar 2007
Posts Rated Helpful 0 Times
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maybe check the site before asking something
i made AoD directly afther i made push |
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09-19-2007, 12:22 PM | #3 |
Beta than eva'
Join Date: Mar 2007
Posts Rated Helpful 0 Times
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i did, i thought dustbowl wasn' the same as say, avanti, which it isnt
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09-19-2007, 12:38 PM | #4 |
Join Date: Mar 2007
Posts Rated Helpful 0 Times
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it is the same, avanti just swaps teams afther last catpure, and since avanti isn't released yet, i cant see how the coded that.
i suppose you can overwrite the cap_delay_timer: Code:
----------------------------------------- -- waste a couple seconds before respawning/ending ----------------------------------------- function cap_delay_timer( cap ) if phase == NUM_PHASES then -- it's the last round. end and stuff GoToIntermission() else phase = phase + 1 -- Restore next flag if phase == 2 then flag_restore( "cp2_flag" ) elseif phase == 3 then flag_restore( "cp3_flag" ) end setup_door_timer(cap.doorname, cap.duration) ApplyToAll({ AT.kRemovePacks, AT.kRemoveProjectiles, AT.kRespawnPlayers, AT.kRemoveBuildables, AT.kRemoveRagdolls, AT.kStopPrimedGrens, AT.kReloadClips }) end end |
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09-19-2007, 06:56 PM | #5 |
Beta than eva'
Join Date: Mar 2007
Posts Rated Helpful 0 Times
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ok, thanks either way
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09-19-2007, 07:36 PM | #6 |
Community Mapper&Idiot
Join Date: Mar 2007
Location: Finland
Posts Rated Helpful 1 Times
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Beetle and why not stino too, I'd advice you to check out cornfields lua...
It has exactly the thing you are looking for. |
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09-19-2007, 07:48 PM | #7 |
Join Date: Mar 2007
Posts Rated Helpful 0 Times
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oh yeah right
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