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Old 09-18-2007, 11:28 PM   #1
Beetle
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plz add a dustbowl type map tutorial so i can release thecove, or at least a beta
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Old 09-19-2007, 12:14 PM   #2
stino
 
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maybe check the site before asking something
i made AoD directly afther i made push
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Old 09-19-2007, 12:22 PM   #3
Beetle
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i did, i thought dustbowl wasn' the same as say, avanti, which it isnt
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Old 09-19-2007, 12:38 PM   #4
stino
 
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it is the same, avanti just swaps teams afther last catpure, and since avanti isn't released yet, i cant see how the coded that.

i suppose you can overwrite the cap_delay_timer:

Code:
-----------------------------------------
-- waste a couple seconds before respawning/ending
-----------------------------------------
function cap_delay_timer( cap )	
	if phase == NUM_PHASES then
		-- it's the last round. end and stuff
		GoToIntermission()
	else
		phase = phase + 1

		-- Restore next flag
		if phase == 2 then
			flag_restore( "cp2_flag" )
		elseif phase == 3 then
			flag_restore( "cp3_flag" )
		end

		setup_door_timer(cap.doorname, cap.duration)
		ApplyToAll({ AT.kRemovePacks, AT.kRemoveProjectiles, AT.kRespawnPlayers, AT.kRemoveBuildables, AT.kRemoveRagdolls, AT.kStopPrimedGrens, AT.kReloadClips })
	end
end
maybe you can change the GoToIntermission() with a function to swap teams (don't know how)
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Old 09-19-2007, 06:56 PM   #5
Beetle
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ok, thanks either way
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Old 09-19-2007, 07:36 PM   #6
Donny
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Beetle and why not stino too, I'd advice you to check out cornfields lua...
It has exactly the thing you are looking for.
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Old 09-19-2007, 07:48 PM   #7
stino
 
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oh yeah right
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