Fortress Forever

Go Back   Fortress Forever > Community > Fortress Media

Reply
 
Thread Tools Display Modes
Old 10-28-2008, 12:09 PM   #21
Credge
FF Loremaster
Beta Tester
 
Join Date: Sep 2007
Posts Rated Helpful 4 Times
Quote:
Originally Posted by caesium
(everything from much more stand-out and distinctive models to very distinct and "readable" animations to a conc effect that doesn't warp the universe, etc)
I agree so much. The conc warping the universe around it is both very confusing for new players and incredibly annoying. Also, I showed a friend of mine who mods a video of the game (not yours) and he thought that the player models looked HL1 quality.

I think the models and general animation stuffs need a bit of work.
__________________
"The nine most terrifying words in the English language are: 'I'm from the government and I'm here to help.'"

Ronald Reagan
Credge is offline   Reply With Quote


Old 10-28-2008, 12:17 PM   #22
glass
 
Join Date: Mar 2007
Location: Stockholm
Class/Position: D demoman.
Gametype: ctf
Affiliations: Clan Untitled [-]
Posts Rated Helpful 0 Times
Those pipes are the strobe pipes from partials pack.

http://www.fortress-forever.com/foru...ad.php?t=16307
glass is offline   Reply With Quote


Old 10-28-2008, 01:53 PM   #23
pF
no war but class war
Fortress Forever Staff
 
pF's Avatar
 
Join Date: Oct 2007
Location: big bad berlin
Class/Position: Soldier / Scout
Gametype: ctf
Affiliations: [w~k!]
Posts Rated Helpful 3 Times
Get us another 5 modellers and animators and we can get started.. at the current pace it'll take a while ;P
__________________
Support FF:

Gay And Lesbian Fiction | Teen Books | Bath Products
pF is offline   Reply With Quote


Old 10-28-2008, 05:00 PM   #24
Garland-W
Understand ye yet or what?
 
Garland-W's Avatar
 
Join Date: Mar 2007
Location: Sweden
Posts Rated Helpful 0 Times
I just downloaded FF 2.1 yesterday and from what I've played so far it seems that it is a lot more messy than TFC was, that is, in TFC it was much easier to tell wtf was going on. It might be because I'm used to TFC more but since FF isn't so different from TFC I think there is something about FF that makes it indistinct.
Garland-W is offline   Reply With Quote


Old 10-28-2008, 06:05 PM   #25
ryu^
Fortress Forever Staff
 
Join Date: Oct 2008
Posts Rated Helpful 0 Times
you're right garland, im not 100% sure what it is, it might be down to playing tfc for so long, but you could just feel yourself in the game and you are totally aware of your surroundings, what you wanted to do and whats going on, don't really know how to convey what i want to say, it's just something in fortress forever just doesn't feel perfect like tfc did.
__________________
Support FF:
ryu^ is offline   Reply With Quote


Old 10-28-2008, 06:27 PM   #26
fishBurger
get off my lawn
 
fishBurger's Avatar
 
Join Date: Mar 2007
Class/Position: O scout / demo
Gametype: killing
Posts Rated Helpful 0 Times
I think part of it is just the difference of the engine. Goldsource / TFC's models and environments were very concrete, solid with sharp edges and distinct borders.

Source / FF is a bit more... slick?
__________________
That means that either you are an American, or you are NOT an American. There is no hyphenated exception. -Iggy
fishBurger is offline   Reply With Quote


Old 10-28-2008, 07:14 PM   #27
Paft
Beta Tester
 
Paft's Avatar
 
Join Date: Mar 2007
Location: UK - http://forums.fortress-forever.com
Class/Position: [O] Med
Gametype: CTF/Skills
Posts Rated Helpful 67 Times
It's like that with any game you move over to that the previous game you've solely played for ages, really.

Good stuff Caesium. Love your stuff, I really do.

Edit: I have to watch Skillout and Beyond now. Particularly for dido. Love it.
Paft is offline   Reply With Quote


Old 10-28-2008, 07:17 PM   #28
SmellyCat
Darknight
 
Join Date: Mar 2007
Location: England
Posts Rated Helpful 0 Times
CS 1.6 -> Source feels the same as TFC -> FF for me. I could agree that it's just the source engine that's makes it quite weird to get used to.
SmellyCat is offline   Reply With Quote


Old 10-29-2008, 03:49 PM   #29
Garland-W
Understand ye yet or what?
 
Garland-W's Avatar
 
Join Date: Mar 2007
Location: Sweden
Posts Rated Helpful 0 Times
Whatever it is, it might very well be that I'm not used to source but whatever it is, it feels like it makes FF not quite as fun as TFC.
Garland-W is offline   Reply With Quote


Old 10-29-2008, 05:46 PM   #30
Player
D&A Member
 
Join Date: Mar 2007
Location: Europe
Posts Rated Helpful 1 Times
It makes me play less Fortress Forever, that is all I can say :P
Player is offline   Reply With Quote


Old 10-29-2008, 06:20 PM   #31
pF
no war but class war
Fortress Forever Staff
 
pF's Avatar
 
Join Date: Oct 2007
Location: big bad berlin
Class/Position: Soldier / Scout
Gametype: ctf
Affiliations: [w~k!]
Posts Rated Helpful 3 Times
Hmm i dunno.. welcome to 21st century computer games..?
__________________
Support FF:

Gay And Lesbian Fiction | Teen Books | Bath Products
pF is offline   Reply With Quote


Old 10-29-2008, 09:01 PM   #32
Player
D&A Member
 
Join Date: Mar 2007
Location: Europe
Posts Rated Helpful 1 Times
I play cpma and warsow (and fortress forever)! :P
Player is offline   Reply With Quote


Old 10-29-2008, 09:47 PM   #33
Circuitous
Useless
Retired FF Staff
 
Join Date: Jun 2005
Class/Position: D Soldier, O Scout
Gametype: AvD
Posts Rated Helpful 9 Times
Send a message via AIM to Circuitous Send a message via MSN to Circuitous Send a message via Yahoo to Circuitous Send a message via Skype™ to Circuitous
I think it really does have a lot to do with how Source renders things... there's also a whole lot to be said for our models and textures. They blend. Player textures are about the same res as wall textures, and pretty much everyone is wearing camo. TFC had higher-res player textures against lower-res wall textures for immediate sharpness, and costumes that sharply contrasted against their environment.
__________________
Look at all those dead links.
Circuitous is offline   Reply With Quote


Old 10-29-2008, 10:40 PM   #34
Garland-W
Understand ye yet or what?
 
Garland-W's Avatar
 
Join Date: Mar 2007
Location: Sweden
Posts Rated Helpful 0 Times
Is it the same for say CS: Source, that the textures are the same res? I find it very easy to make out those models. Well, it's also a much slower game but still...
Garland-W is offline   Reply With Quote


Old 10-29-2008, 10:45 PM   #35
Circuitous
Useless
Retired FF Staff
 
Join Date: Jun 2005
Class/Position: D Soldier, O Scout
Gametype: AvD
Posts Rated Helpful 9 Times
Send a message via AIM to Circuitous Send a message via MSN to Circuitous Send a message via Yahoo to Circuitous Send a message via Skype™ to Circuitous
Yeah but they don't blend in quite as well either.
__________________
Look at all those dead links.
Circuitous is offline   Reply With Quote


Old 10-29-2008, 10:52 PM   #36
Credge
FF Loremaster
Beta Tester
 
Join Date: Sep 2007
Posts Rated Helpful 4 Times
Blending isn't a major issue for me as I use the old TFC models (low-res models against high-res textures). Before it wasn't as big of a deal for me either, although I've heard plenty of other people complain about it... including those I've shown the game.

I think alternative skins for the player models would be nice. Something with less camo and more TF flare. Over the top, easy to see, skins. maybe even some pink helmets for the engineers.
__________________
"The nine most terrifying words in the English language are: 'I'm from the government and I'm here to help.'"

Ronald Reagan
Credge is offline   Reply With Quote


Old 10-30-2008, 12:02 AM   #37
BlisTer
Fortress Forever Staff
 
BlisTer's Avatar
 
Join Date: Mar 2007
Posts Rated Helpful 4 Times
Quote:
Originally Posted by zelenjava
His strategies for stow are most appreciated (lol)
lol!

Anyway, nice juking moves there caes.
__________________
Support FF:
untils you cry for the mercy like little shaven squirrel in my eating pot. - deathstriker666
BlisTer is offline   Reply With Quote


Old 10-30-2008, 01:11 AM   #38
Lateralols
mimic Altar`aG
 
Lateralols's Avatar
 
Join Date: Oct 2008
Location: Rapid City, SD
Class/Position: Sollymer D
Gametype: Amature CTF 5v5
Affiliations: mimic
Posts Rated Helpful 0 Times
Was fun to conc shotty you and watch you fly over my head on shutdown2 the other day

euro pickups ftw!
__________________
[Alligator] Today we had the chance of playing the team that plays FF 24/7.
Alligator - Playing time:94.6 hrs past 2 weeks

#mimic we play FF 24/7
Lateralols is offline   Reply With Quote


Old 10-30-2008, 01:29 PM   #39
kayone
 
Join Date: Sep 2008
Location: UK
Affiliations: team RIP
Posts Rated Helpful 0 Times
I agree, some nice clips.

We've popped the youtube stream of the vid on our site to try and get it as much coverage as possible. Coverage to show potential players/old TFC players what FF Gameplay has to offer, ultimately introducing more new faces to the scene!
kayone is offline   Reply With Quote


Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 08:39 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.