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Old 08-11-2010, 06:33 AM   #1
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Map Error

Everything in map seems fine. Hammer says no errors in map. But, when I try to start server to test b1 it kicks me out and in console it says:


Quote:
Spawn Server concmap_name_b1
env_cubemap used on world geometry without rebuilding map. . ignoring: ff/ff_wall_cement27
env_cubemap used on world geometry without rebuilding map. . ignoring: ff/ff_wall_cement27
env_cubemap used on world geometry without rebuilding map. . ignoring: ff_well/metalroof_red
env_cubemap used on world geometry without rebuilding map. . ignoring: ff_well/metalroof_red
env_cubemap used on world geometry without rebuilding map. . ignoring: glass/glasswindow070c
env_cubemap used on world geometry without rebuilding map. . ignoring: glass/glasswindow070c
env_cubemap used on world geometry without rebuilding map. . ignoring: metal/citadel_metalwall091a_cheap
env_cubemap used on world geometry without rebuilding map. . ignoring: metal/citadel_metalwall091a_cheap
env_cubemap used on world geometry without rebuilding map. . ignoring: ff_well/metalroof_blue
env_cubemap used on world geometry without rebuilding map. . ignoring: ff_well/metalroof_blue
env_cubemap used on world geometry without rebuilding map. . ignoring: metal/citadel_metalwall063a
env_cubemap used on world geometry without rebuilding map. . ignoring: metal/citadel_metalwall063a
Begin loading faces (loads materials)
End loading faces (loads materials)
Host_EndGame: Map coordinate extents are too large!!
Check for errors!
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Old 08-11-2010, 06:35 AM   #2
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http://developer.valvesoftware.com/wiki/Env_cubemap
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Old 08-11-2010, 06:45 AM   #3
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You either have an invalid solid or you are tool close to the edge of the Hammer grid.
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Old 08-11-2010, 07:39 AM   #4
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If invalid solids ----> alt+p ftw
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Last edited by Elmo; 08-11-2010 at 07:39 AM.
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Old 08-11-2010, 10:06 AM   #5
moosh
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Host_EndGame: Map coordinate extents are too large!!
Check for errors!

Could be an invalid brush or one of your brushes is touching the edge of the grid.
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