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Old 12-06-2007, 11:15 PM   #1
nodnarb
 
Join Date: Mar 2007
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Lua Help! (conc maps)

I need something that will multiply the explosion push of the rpg and pipelauncher by 4. Here is a damage script that is already in the Lua file, so maybe you can work off of it. I want all damage to continue to be off.

Code:
-- Disable damage
function player_ondamage( player, damageinfo )
	damageinfo:SetDamage(0);
end
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Old 12-06-2007, 11:32 PM   #2
A1win
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Last time I checked, there was no lua function to change the push value, unless it was just left out of the list. If it doesn't exist yet, this could be a usefull addition in the future versions of the mod.
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Old 12-06-2007, 11:37 PM   #3
nodnarb
 
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One of the trepids did something to the civis in waterpolo to give them quad. I'm not sure if they increased their damage, though. =/
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