09-23-2008, 12:53 AM | #1 |
Fortress Forever Staff
Join Date: Nov 1999
Posts Rated Helpful 71 Times
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Dev. Journal: Crazycarl (2008-09-22)
Well, now that 2.1 is wrapped up, we're already thinking about the next patch. And the next one, and the next one...
I used to hate collaborating or fixing other people's maps. I'm kind of particular about mapping, so when I look at a map file and something's not the way I like, I have to fix it. But since joining FF, working on other people's levels is a big part of what I'm doing. Maybe it's the fun of getting to play with the official levels, or learning from the techniques of the skilled mappers that worked in FF before, but I'd rather do that than build my own maps. In 2.1 my main project was Dustbowl and the HDR update. Now I'm taking on ff_palermo. The number one complaint on that map is the extreme yellow lighting. So changing that was the first task. Once you change the sunlight, sky and fog to something more appropriate, the difference is pretty striking. Once I have a map open I can never change just one thing, so I went through to change whatever architecture I didn't like. There are some changes to textures and geometry, and I even made a few new models to add detail to the level. But it's not just aesthetic changes. Every map has a list of bugs and improvements that people want, so I considered each one. For example, all the beta testers complained that defenders spawn too far from the point they are trying to defend, so I moved those spawn points up a bit. I think it's hard to tell exactly what effect such a change will have on the balance of a map, so I'll submit it for a beta test and see what happens! |
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09-23-2008, 01:10 AM | #2 |
Stuff Do-er
Lua Team
Wiki Team Fortress Forever Staff |
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#FF.Pickup ยค Fortress-Forever pickups My Non-official Maps Released FF_DM_Squeek - FF_2Mesa3_Classic - FF_Siege_Classic Beta FF_Myth - FF_Redlight_Greenlight Sick of the people on the internet, always moanin'. They just moan. - Karl Pilkington |
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09-23-2008, 02:57 AM | #3 |
Retired FF Staff
Join Date: Jul 2007
Class/Position: D Eng Gametype: Griefing/Spawn Camping Posts Rated Helpful 5 Times
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wet pants
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09-23-2008, 03:41 AM | #4 |
no war but class war
Fortress Forever Staff
Join Date: Oct 2007
Location: big bad berlin
Class/Position: Soldier / Scout Gametype: ctf Affiliations: [w~k!] Posts Rated Helpful 3 Times
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Yeah.. nigh time palermo got a makeover
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09-23-2008, 04:06 AM | #5 |
Nade Whore
Server Owner
Beta Tester Join Date: Sep 2007
Location: Oklahoma
Class/Position: Scout/Soldier Gametype: CTF/TDM Affiliations: blunt. Moto Posts Rated Helpful 128 Times
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After testing this for not even half an hour, I'm in awe of how you've actually made palermo sexy! It's simply amazing, and I cannot wait till it's finished. The new textures and architecture make it feel very realistic.
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09-23-2008, 05:01 PM | #6 |
Who the fuck is this guy?
D&A Member
Beta Tester Join Date: Mar 2007
Class/Position: O Preferred Gametype: AvD Affiliations: [AE] Asseaters Posts Rated Helpful 2 Times
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Hot damn. I do believe that is what the kids these days call "the sex."
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09-24-2008, 02:12 PM | #7 |
Slayer of humans
D&A Member
Join Date: Sep 2007
Location: Mostly on earth though in some alt dimensions
Class/Position: I'm an Offensive Defensive person Gametype: Fortress Forever Affiliations: I'm a merc, only thing that talks is money Posts Rated Helpful 3 Times
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ya thats one heck of an improvement. I can't wait to see what the rest of the map looks like with better lighting.
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09-24-2008, 06:01 PM | #8 |
Fortress Forever Staff
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Let's get out of here and go buttscrew? Or play palermo...yeah, that might work out better.
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09-24-2008, 06:08 PM | #9 | |
Retired FF Staff
Join Date: Mar 2007
Posts Rated Helpful 0 Times
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Quote:
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I Love GenghisTron . I miss you sooooo Much. LOL. |
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