09-22-2008, 12:27 PM | #1 |
Join Date: Mar 2007
Posts Rated Helpful 0 Times
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Quick flag related question
This has been on my mind for ages now and kept on forgetting about it and also I havnt had a chance to test it because im too lazy.
Anyway, in TFC if i were to throw a flag im not aloud to pick it back up again for say another 5~ seconds. However, if an enemy runs over the flag it resets the cooldown and I could pick it up again straight away (which happens alot with HW's etc sitting on flags). Now i guess this wasnt intended in TFC so im guessing its not implemented into FF? Or was it intentionally implemented for the reason that 'it was fine for gameplay in TFC, it will work in FF'? |
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09-22-2008, 02:56 PM | #2 |
Nade Whore
Server Owner
Beta Tester Join Date: Sep 2007
Location: Oklahoma
Class/Position: Scout/Soldier Gametype: CTF/TDM Affiliations: blunt. Moto Posts Rated Helpful 128 Times
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I never knew that existed in TFC.
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09-22-2008, 04:45 PM | #3 |
A Very Sound Guy!
Fortress Forever Staff
Join Date: May 2005
Location: UK
Posts Rated Helpful 15 Times
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i think that's just down to implementation. the TFC timer sounds like it just runs a single instance. i have a feeling the FF timer is instantiated.
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09-25-2008, 06:57 PM | #4 |
Useless
Retired FF Staff
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You can usually pick the flag back up in FF around when it lands. The timer's really quite short.
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