10-23-2006, 10:31 PM | #1 |
Join Date: Mar 2006
Location: Cow Hampshire USA
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An Idea for the SG levels
Why not make a 4th level with 4 rocket launchers added to it.
That would rule!!! Right now you only have 2 gatlins at the 3rd level. |
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10-23-2006, 10:33 PM | #2 |
Useless
Retired FF Staff
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See the round spots inside the chainguns on the level 3? Those fire rockets.
Yes, for real.
__________________
Look at all those dead links. |
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10-23-2006, 10:41 PM | #3 | |
Join Date: Mar 2006
Location: Cow Hampshire USA
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10-23-2006, 10:52 PM | #4 | |
Join Date: Jul 2006
Location: Columbia, MO
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10-23-2006, 10:58 PM | #5 |
Join Date: Jan 2005
Location: New Jersy, USA! reppin'
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cmon now, we all know the sg is strong enuf as is, and giving it a 16th level would only dumb down the concept of being a engi
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10-23-2006, 11:00 PM | #6 |
Join Date: Apr 2006
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that would just completely ruin the Rule of Three
i mean srsly |
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10-23-2006, 11:15 PM | #7 |
Join Date: Mar 2006
Location: Cow Hampshire USA
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well....what if you make it where you have to have 2 engies to create the lvl 4 SG?
or When the engy creates the 4th it will take two or four 200 ammo bags to create it? just make it a bit harder to make the 4th lvl SG. |
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10-23-2006, 11:19 PM | #8 |
Join Date: Apr 2006
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That picture is sooooooo old.
Rest assured, the Level 3 fires rockets. And has rocket 'bits' on it to make it look like it's capable of firing them too. |
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10-23-2006, 11:24 PM | #9 | |
Join Date: Mar 2006
Location: Cow Hampshire USA
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can't wait to see it in action!! Gonna be a redneck Olympics on FF!!! good times!!! |
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10-24-2006, 12:22 AM | #10 | |
Fear teh crowbar.
Retired FF Staff
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10-24-2006, 12:25 AM | #11 |
Join Date: Dec 2004
Location: The Netherlands
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I actually heard that you can only upgrade to the very secret level 4 SG if you carry the holy GOLDEN spanner and it is only yellow team members that can carry such a spanner. This has been certified by the holy Mr. Schoofta in a PM that he's gonna send me in the near future.
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10-24-2006, 05:03 AM | #12 |
Join Date: Jun 2005
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Yeah, I thought FF was reflecting TFC, anyway.
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10-24-2006, 07:30 AM | #13 |
Join Date: Apr 2005
Location: Hawaii
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Could be plausible, if you nerf the health of it in exchange for the firepower.
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10-24-2006, 09:28 AM | #14 |
Join Date: Jun 2005
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just a quick question:
will the rockets lead their target/predict where they need to fly to hit? or will they just be fired in a straight line towards the target and miss if theyre running too fast? |
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10-24-2006, 09:50 AM | #15 |
Join Date: Jan 2005
Location: Halifax, UK
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Ooh, ooh.. my turn to suggest something outrageous!
How's about making those self-same SG rockets guidable! At a button push, you go into SG Rocket Cam Mode™ (I'm thinking UT Redeemer style here..) and guide away! PS: |
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10-24-2006, 10:54 AM | #16 |
Join Date: Dec 2004
Location: Manchester, Uk
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There's an ideas and suggestions forum where we can ignore ideas like this :P
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10-24-2006, 11:02 AM | #17 | |
Join Date: Apr 2006
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10-24-2006, 12:58 PM | #18 | |
Join Date: Jan 2005
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10-24-2006, 05:04 PM | #19 |
Join Date: Jan 2006
Location: United Kingdom
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SG strength and so on is fine it just depends on where it is and if someone else is guarding it/the area.
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10-24-2006, 06:15 PM | #20 | |
Join Date: Jan 2005
Location: New Jersy, USA! reppin'
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so exactly how is the FF Sg reflective of the tfc sg? in terms of playability, health armor etc |
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