Fortress Forever

Go Back   Fortress Forever > Community > General Discussion

Reply
 
Thread Tools Display Modes
Old 09-15-2012, 12:06 PM   #1
Gamingmaster000
Banned
 
Join Date: Sep 2012
Gametype: CTF
Affiliations: Dalokohs & Sandvich,I'm 12
Posts Rated Helpful 1 Times
Suggestion for the next FF update/ Ideas for FF

Alright then, for the next FF update here are some suggestion.
1. More gibs
I've played FF before and I found that the only gibs in the game are sniper rifle kills and detpack explosion. Player will fly like helicopter when killed by rocket or grenades. this is highly humorous and unrealistic. Gibs should be added for grenades and rocket kills. Maybe on direct hit kill then gibs will be spawned. For players who are killed in the explosive radius of grenades and rockets,then they will be ragdolled and fly around like out of control helicopters.
2. Team colored sleeves for classes
As a veteran TFC player, the lack of team colored sleeves disturbs me. Arms that are covered in cardboard gives me the creep.
3. Teleporters?
I don't know what were the FF team thinking when they are developing FF. Removing the teleporter for the Engineer? What the heck.
4. New maps
ff_badlands,ff_avanti and ff_doublecross (FF's equilivant to TF2's ctf_doublecross) I could have made them if I want to but Hammer wouldn't allow me to, saying there are entities that are not in the files.

So these are my ideas and suggestion for FF, some are not meant to be taken seriously,but some should be.

Last edited by Gamingmaster000; 09-15-2012 at 03:11 PM. Reason: Spelled Detpack wrongly
Gamingmaster000 is offline   Reply With Quote


Old 09-15-2012, 06:45 PM   #2
FDA_Approved
Beta Tester
 
FDA_Approved's Avatar
 
Join Date: Nov 2011
Gametype: Capture the Flag
Posts Rated Helpful 293 Times
Quote:
Originally Posted by Gamingmaster000 View Post
Alright then, for the next FF update here are some suggestion.
1. More gibs
Lol, alright, yeah I've been telling these guys the same thing for ever now. The damage thresh hold for gibs has been lowered, so you will see gibs from rockets and grenades more often now. Maybe They will lower damage necessary a bit more for us.

Quote:
3. Teleporters?
I don't know what were the FF team thinking when they are developing FF. Removing the teleporter for the Engineer? What the heck.
That would completely ruin the balance and pace of this game. Teleporters never belonged in a fortress game.
FDA_Approved is offline   Reply With Quote


Old 09-15-2012, 07:16 PM   #3
Gamingmaster000
Banned
 
Join Date: Sep 2012
Gametype: CTF
Affiliations: Dalokohs & Sandvich,I'm 12
Posts Rated Helpful 1 Times
Quote:
Originally Posted by FDA_Approved View Post
Lol, alright, yeah I've been telling these guys the same thing for ever now. The damage thresh hold for gibs has been lowered, so you will see gibs from rockets and grenades more often now. Maybe They will lower damage necessary a bit more for us.



That would completely ruin the balance and pace of this game. Teleporters never belonged in a fortress game.

Oh okay then.
Gamingmaster000 is offline   Reply With Quote


Old 09-15-2012, 07:04 PM   #4
Ricey
UI Designer
Front-End Developer
Fortress Forever Staff
 
Ricey's Avatar
 
Join Date: May 2008
Location: Winter Park, FL
Class/Position: D Eng
Gametype: CTF 9v9
Affiliations: .gr , smr
Posts Rated Helpful 46 Times
Quote:
Originally Posted by Gamingmaster000 View Post
3. Teleporters?
I don't know what were the FF team thinking when they are developing FF. Removing the teleporter for the Engineer? What the heck.
No.
__________________
Support FF:
Maps : Haste |Scrummage |Mulch_Trench
Voltage | Exchange Classic | Fortsake
ricecakes: I demand SGs get a buff
squeek.: buy it a gym membership


'I have an eye for design' - Kube 2014
Ricey is offline   Reply With Quote


Old 09-15-2012, 07:16 PM   #5
CaptainAhab
D&A Member
Beta Tester
 
CaptainAhab's Avatar
 
Join Date: Jan 2012
Gametype: AvD
Posts Rated Helpful 35 Times
After playing with them for a while, I prefer jump pads to teleporters now. Not to mention jump pads, like FDA said, really fit in with the speed of the game.

Also, avanti is already here. Unless you're talking about a complete remake or something.
CaptainAhab is offline   Reply With Quote


Old 09-15-2012, 07:17 PM   #6
Gamingmaster000
Banned
 
Join Date: Sep 2012
Gametype: CTF
Affiliations: Dalokohs & Sandvich,I'm 12
Posts Rated Helpful 1 Times
Quote:
Originally Posted by CaptainAhab View Post
After playing with them for a while, I prefer jump pads to teleporters now. Not to mention jump pads, like FDA said, really fit in with the speed of the game.

Also, avanti is already here. Unless you're talking about a complete remake or something.
Well, I was looking for a remake of Avanti with FF texture, squeek told me that there is a ff_avanti_classic
Gamingmaster000 is offline   Reply With Quote


Old 09-15-2012, 07:16 PM   #7
XPelargos
I like to spam binds
Beta Tester
 
XPelargos's Avatar
 
Join Date: May 2009
Class/Position: Scoooooot
Gametype: Capture the Flag
Posts Rated Helpful 73 Times
No teleporters. Thanks.

Team colored (and transparent as a download plz) sleeves would be most bodacious.
XPelargos is offline   Reply With Quote


Old 09-15-2012, 07:18 PM   #8
Gamingmaster000
Banned
 
Join Date: Sep 2012
Gametype: CTF
Affiliations: Dalokohs & Sandvich,I'm 12
Posts Rated Helpful 1 Times
Quote:
Originally Posted by XPelargos View Post
No teleporters. Thanks.

Team colored (and transparent as a download plz) sleeves would be most bodacious.
bodacious? That means remarkable or sexy

Last edited by Gamingmaster000; 09-15-2012 at 07:22 PM.
Gamingmaster000 is offline   Reply With Quote


Old 09-15-2012, 07:21 PM   #9
XPelargos
I like to spam binds
Beta Tester
 
XPelargos's Avatar
 
Join Date: May 2009
Class/Position: Scoooooot
Gametype: Capture the Flag
Posts Rated Helpful 73 Times
XPelargos is offline   Reply With Quote


Old 09-15-2012, 07:27 PM   #10
Gamingmaster000
Banned
 
Join Date: Sep 2012
Gametype: CTF
Affiliations: Dalokohs & Sandvich,I'm 12
Posts Rated Helpful 1 Times
I have no idea what you're talking about. As in I don't know which meaning of bodacious you were saying

Last edited by Gamingmaster000; 09-15-2012 at 07:30 PM.
Gamingmaster000 is offline   Reply With Quote


Old 09-17-2012, 12:04 PM   #11
Gamingmaster000
Banned
 
Join Date: Sep 2012
Gametype: CTF
Affiliations: Dalokohs & Sandvich,I'm 12
Posts Rated Helpful 1 Times
Another suggestion, bots. I'm sick and tired of empty servers when I get online. It might not be as real as players,but bots are the second best thing to have.
Gamingmaster000 is offline   Reply With Quote


Old 09-17-2012, 05:44 PM   #12
CaptainAhab
D&A Member
Beta Tester
 
CaptainAhab's Avatar
 
Join Date: Jan 2012
Gametype: AvD
Posts Rated Helpful 35 Times
Quote:
Originally Posted by Gamingmaster000 View Post
Another suggestion, bots. I'm sick and tired of empty servers when I get online. It might not be as real as players,but bots are the second best thing to have.
If I remember correctly, a dev was working on coding bots into the game, but left the project before he finished coding them. Thus, they are unfinished and I don't believe there are any plans to revive it unless some new person rises up to the challenge.
CaptainAhab is offline   Reply With Quote


Old 09-18-2012, 10:34 AM   #13
Gamingmaster000
Banned
 
Join Date: Sep 2012
Gametype: CTF
Affiliations: Dalokohs & Sandvich,I'm 12
Posts Rated Helpful 1 Times
Quote:
Originally Posted by CaptainAhab View Post
If I remember correctly, a dev was working on coding bots into the game, but left the project before he finished coding them. Thus, they are unfinished and I don't believe there are any plans to revive it unless some new person rises up to the challenge.
Video on the FF YouTube channel showed bots, why don't you just add the unfinished code into the game just for now?
Gamingmaster000 is offline   Reply With Quote


Old 09-18-2012, 02:05 PM   #14
homie in reboks'
 
homie in reboks''s Avatar
 
Join Date: Jun 2011
Location: USA
Class/Position: Soldier & Medic
Affiliations: ( ir :: ) iv| K^
Posts Rated Helpful 80 Times
Quote:
Originally Posted by Gamingmaster000 View Post
just add the unfinished code
__________________
homie in reboks' is offline   Reply With Quote


Old 09-18-2012, 03:26 PM   #15
Crazycarl
D&A Member
Wiki Team
Fortress Forever Staff
 
Crazycarl's Avatar
 
Join Date: Apr 2007
Posts Rated Helpful 31 Times
Because it doesn't work on servers and likes to crash the game.
__________________
Support FF:
Crazycarl is offline   Reply With Quote


Reply

Tags
2.45, fortress forever, ideas, suggestions, update


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 09:31 PM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2019, vBulletin Solutions, Inc.