02-07-2005, 09:54 PM | #1 |
Join Date: Feb 2005
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The release process
This is not meant to be one of those nagging "When is it going to be done?" questions. What I am curious about, however, is what kind of release schedule Fortress Forever is going to follow, ie:
a) Is it going to be released as soon a possible, maybe with only a couple of maps or incomplete classes, with successive updates later adding new maps and material? or b) Is it going to be released all at once, waiting for mappers/modelers and so forth to finish their work? I guess what I'm looking at is whether it's going to be released rough-hewn, or delayed until it can be completely polished. |
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02-07-2005, 10:02 PM | #2 |
Join Date: Dec 2004
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The second option, definitely. We want the game to be accessible to new players as soon as it is released -- most casual gamers won't have the patience to stick with an unfinished game until it becomes playable.
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02-07-2005, 10:05 PM | #3 |
Join Date: Feb 2005
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i would prefer rough hewn coz then i get to play at least something tfc-esque. plus you feel as though you are helping with improvements if you post a comment like "THE PYRO FLMAE IS CRAP CHANGE IT" and then it actually changes. how cool would you feel!
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02-07-2005, 10:13 PM | #4 |
Join Date: Jan 2005
Location: California
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id rather play it when its done.. ill just try to learn how to make maps for it till then
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02-07-2005, 10:36 PM | #5 |
Join Date: Jan 2005
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i'm sure people will be beta testing, just do the full release when done.
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02-07-2005, 10:37 PM | #6 |
Join Date: Feb 2005
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I must confess I was hoping for the rough-hewn release under the assumption that it would arrive sooner; but on the other hand it seems the modeling and map work is moving alot faster than on other mods, so maybe it will be a non-issue if testing doesn't take too long.
BTW, nice pimphat, Billdoor. |
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02-07-2005, 10:51 PM | #7 |
Join Date: Jan 2005
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The fact that each members of the staff has a wide knowledge of tfc since they are all TFC players or were... helps the mod. Since it's "not entirely made from scratch" ( It's not like someone trying to make something original like uh.... midgets with lightsabers vs. frogs with rocket launchers. ). The staff are Ex-Tfcers , they know what they are doing ... unlike some other mods. Anyways... the fact is , it's going to be release when they'll feel it's ready.
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02-07-2005, 10:55 PM | #8 | |
Retired FF Staff
Join Date: Jan 2005
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Quote:
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schtoofa Fortress Forever Team Cheerleader |
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02-08-2005, 01:53 AM | #9 |
Join Date: Dec 2004
Location: Manchester, Uk
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Hi anton bear!
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02-08-2005, 01:56 AM | #10 |
Join Date: Jan 2005
Location: Pennsylvania
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There's always beta testing if it needs to be done. But perhaps not on such a mass scale.
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02-08-2005, 02:05 AM | #11 |
Join Date: Dec 2004
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Its really vital this mod gets a good reception from casual players on its release. A large number of mods get tried once by a casual player, and dumped because it really wasnt in a good released state. We dont want this to happen to FF.
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02-08-2005, 03:39 AM | #12 |
Join Date: Jan 2005
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Is there any rough estimate to when FF will be released?
A year? more? less? |
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02-08-2005, 04:26 AM | #13 | |
Fear teh crowbar.
Retired FF Staff
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02-08-2005, 04:35 AM | #14 |
Join Date: Jan 2005
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if they release a rough version it would probally hurt the mod more than anything because if you release some buggy POS it will drive away the casual gamer.
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02-08-2005, 05:59 PM | #15 |
Retired FF Staff
Join Date: Jan 2005
Location: CowTown
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Which is why I'm kind of amazed anyone stuck with CS...
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02-08-2005, 06:26 PM | #16 | |
Join Date: Jan 2005
Location: Arkansas
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Quote:
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02-08-2005, 06:52 PM | #17 |
Join Date: Jan 2005
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also it didn't become REALLY popular till after it got threw alot of the more buggy crap
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02-09-2005, 04:42 AM | #18 | |
Join Date: Feb 2005
Location: san jose CA
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Quote:
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02-09-2005, 07:18 AM | #19 | |
Join Date: Dec 2004
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The official response from the mod lead, schtoofa is
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02-09-2005, 07:59 AM | #20 |
Join Date: Feb 2005
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heya sabre how you doing these days??
and to keep on topic released in 05 doesnt sound too bad |
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