11-03-2007, 05:40 PM | #122 |
Holy shit, thats kerrigan!
D&A Member
Join Date: Sep 2007
Class/Position: D, whatever the team needs, usually engy Gametype: AvD Affiliations: None Posts Rated Helpful 1 Times
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seriously, you have a spin-up, you walk EVEN slower, and you need to watch out for concs!
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11-03-2007, 06:07 PM | #123 | |
Join Date: Sep 2007
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Quote:
hahaha, now it's us hwguy fans who are crying. Maybe not useless, but definitely not much fun to play now. I think the devs gave into a bunch of crybabies who lacked skill to get the hwguy killed. You should never weaken a class for people who lack skill to get the job done. The map being played has alot do with the crying and hwguy ownage too, but it works both ways. On my custom ff_deathmatch map I made and ran a while back, I could never kill any solly when I was playing hwguy on that map. The defensive props, solly speed, and some health kits just wouldn't let me kill anyone on that map unless they were caught in the open. Even in tfc people still cry about the hwguy and so many servers set their limits to 1 now....despite a skilled solly being able to kill a hwguy with just two well placed rockets or a sniper killing him with just one head shot. But this is FF and not tfc, so I will stop with that. Besides, what's done is done. And we gonna have to accept it or learn to love another class. *Frags* EDIT: btw, no need to be so sarcastic to the devs. It's not like we bought this game or helped them spend their free time to make it. |
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11-03-2007, 06:47 PM | #124 |
Nade Whore
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Beta Tester Join Date: Sep 2007
Location: Oklahoma
Class/Position: Scout/Soldier Gametype: CTF/TDM Affiliations: blunt. Moto Posts Rated Helpful 128 Times
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Well I play HW as much as I skydive, which I've never skydived so yeah, and I think the HW is too nerfed... Now it's just too easy to kill them or get past them, and noone will want to play HW anymore.. Some people enjoy playing HW and removing the main components of the HW will only make those some people not want to play.
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11-04-2007, 02:56 PM | #125 |
Join Date: Nov 2007
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It seems its pretty based on the map..
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11-04-2007, 08:24 PM | #126 |
Fortress Forever Staff
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11-04-2007, 09:08 PM | #127 |
Beta Tester
Join Date: Mar 2007
Location: UK - http://forums.fortress-forever.com
Class/Position: [O] Med Gametype: CTF/Skills Posts Rated Helpful 67 Times
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Cpt Obvious: It is the noobish class out of the bunch :] It depends on the player to how noobish it looks. Got good aim, conc aim, bhop then it doesn't edit: and are kinda respected. The spray and pray kind make it do. :>
Led's Full of Led is a good watch too.
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TFC Resource TFC/FF/TF2 customs at: ZZUBYTTIHS - www.tfcgaschamber.com - www.ozfortress.com - www.fpsbanana.com - mrclan.com - TFC Essentials Jan 2012 Last edited by Paft; 11-04-2007 at 09:19 PM. |
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11-04-2007, 09:11 PM | #128 |
OHH! OHHH NOOO!
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Beta Tester Join Date: Mar 2007
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awesome vids
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What was left of my sanity implored me not to enter...but that voice was just a whisper now. |
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11-05-2007, 06:02 PM | #129 |
Join Date: Sep 2007
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Cool
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11-05-2007, 08:27 PM | #130 |
Lua Team
Join Date: Mar 2007
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you forgot teh best hw avi evar
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11-06-2007, 02:17 AM | #131 |
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Join Date: Mar 2007
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I would never forget.
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11-06-2007, 12:23 PM | #132 |
Join Date: Jul 2007
Location: Upstate New York
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notto hijack the thread, but i thought messagemode made it into 1.1? i use this script:
// RECORDING DEMOS alias dem1 "alias demrec dem2; messagemode record; say_team Demo now Recording." alias dem2 "alias demrec dem1; stop; say_team Demo Recording Stopped." alias demrec dem1 bind "f11" "demrec" and get an error saying unknown command: messagemode( i also tried messagemode2). |
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11-12-2007, 03:10 PM | #133 |
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How to install?
Hey all,
I just did a fresh reinstall of Windows and am grabbing fresh copies of my games. I just downloaded the torrent of the Full 1.1 version, but it's just a zip file and I can't find any info on where I'm supposed to put it. Little help, please? |
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11-12-2007, 03:12 PM | #134 |
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Join Date: Mar 2007
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Class/Position: [O] Med Gametype: CTF/Skills Posts Rated Helpful 67 Times
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Drop it all in
C:\Program Files\Steam\steamapps\SourceMods\FortressForever
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11-12-2007, 03:19 PM | #135 | |
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Quote:
I'll probably still play HW, even if it's nerfed. |
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11-12-2007, 03:28 PM | #136 |
Join Date: Apr 2007
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well i hearby give the hw the nerf of the year award
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11-12-2007, 04:00 PM | #137 |
Nade Whore
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Class/Position: Scout/Soldier Gametype: CTF/TDM Affiliations: blunt. Moto Posts Rated Helpful 128 Times
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hahaha that is priceless!
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11-14-2007, 08:28 PM | #138 |
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ok i downloaded the v1.1 full zip
now how on earth do i install this? |
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11-14-2007, 08:55 PM | #139 | |
In the clouds
Join Date: Mar 2007
Location: Halifax, UK
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Quote:
Right-click the file - Winzip - Extract to... then browse to your SourceMods folder (Should be: "c:\program files\steam\steamapps\<email|userid>\SourceMods" or similar) Then click Extract. Can't recall the standard Windows zip thing, as I've got Winzip on this PC which has over-ruled zip files |
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11-14-2007, 09:01 PM | #140 |
A Very Sound Guy!
Fortress Forever Staff
Join Date: May 2005
Location: UK
Posts Rated Helpful 15 Times
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the actual path is "c:\program files\steam\steamapps\sourcemods"
the sourcemod folder isn't a per user thing. i really dont know why steam does that stuff anyway. |
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